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Releases: AdvancedXRay/XRay-Mod

Advanced XRay // 1.14.4-2.0.3

19 Feb 15:52

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Advanced XRay // 1.14.4-2.0.3

Fixed

  • Fixed an issue with the mod not loading on newer forge version #118
  • Resolved scrolling item list weirdness on odd screens?...

Advanced XRay // 1.15.1-2.1.0

01 Jan 19:24

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Advanced XRay // 1.15.1-2.1.0

This is a minor update to 1.15.x of Minecraft, not much added or fixed but the whole mod has been cleaned up, reworked and simplified. Hopefully with less bugs! and maybe a tiny bit less lag now we're using more core Minecraft systems. If you find any bugs let me know here, if you want to suggest any new features then suggest them here

Added

  • More tooltips for adding blocks to help people understand what they're doing)

Fixed

  • Resolve issues with rendering jumping when shifting (thanks @Tfarcenim) #112
  • Fixed possible issues with Color and MacOS (thanks @Tfarcenim) #112

Advanced XRay // 1.14.4-2.0.1

26 Sep 17:54

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Advanced XRay // 1.14.4-2.0.1

Nothing huge... Just fixed the damn config...

Fixed

  • The Damn config from resetting #105

Advanced XRay // 1.14.4-2.0.0

23 Sep 16:03

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Welcome Welcome Welcome to 1.14.4!

We're officially on 1.14.4 and with this comes a major version bump to 2.0.0. This update has been delayed for so many reasons but it's here now, please don't break it 😢 but if you do report your bugs here

Added

  • Blocks in the Gui now have an order!
  • Blocks are now stored in a json file instead of the config dir in a much more simple way instead of storing state id's. It keeps your configs clean and your json plentiful.
  • The help button now has a pretty background

Changed

  • You now click on the thing you want to turn on and off and shift click on the things you want to edit. Sorry, 1.12 was a crap implementation of the new Gui.
  • There is now a dirt background on the Gui, not out of choice but it's not awful and it makes the blocks nice and clear
  • The Config now uses the new toml system
  • We no longer support block states, like, any of them. Instead we're falling back onto using full block names as Forge and MC no longer allow variants in state. This means that a minecraft:wood_plank is different from a Minecraft:oak_wood_plank this really speeds the searching algorithm up and has improved performance quite nicely.

Fixed

  • Literally everything that broke in the port
  • Crashing on startup

The mod isn't perfect. It still has quirks and still needs a lot of TLC and a lot of new features but it's here, it's and possibly working.

Advanced XRay // MC1.12.2 - 1.6.0

28 Jul 16:46

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Advanced XRay // 1.12.2-1.6.0

Welcome to the next instalment of: How am I this bad at updating a mod. In this long overdue update we've fixed a load of things, added some QOL (quality of life) improvements as well as making the mod work again!

Note: I've tested this version as much as I can so if there are any issues please report them on my Github and I'll get them sorted as soon as I can.

Added

  • Another completely new way of adding blocks. Instead of using the old broken id:meta system we're now storing blocks the correct way and using that data to find them in the world correctly. (THIS FIXED CHESTS! Yes I heard all of you cheaters :laugh:)
  • The main gui (where all your blocks are shown) is now a scrollable list!
    • Oh and you can also search in it! This makes it so much easier to find your blocks to turn them off and on.
    • And we actually remember the items order so you no longer have to keep re-finding the block (Sorry).
  • Blocks will not fade out as they get further away, this helps so much when you have a lot of blocks enabled (You can also disable the effect if you don't like it 😢)
  • A lot of performance gains. It's still not 100% the best it can be but it's much better. We no longer support stone, grass and a few other blocks for performance reasons (this gains about 10FPS).
  • A new Help button to explain how to use the GUI and why some options do different things.
  • You can now scroll (mouse scroll) in the Gui block list list!
  • In-game config editing 👍 this is so nice to use
    • You can edit the outline thicken here
    • You can enable and disable the Xray Active in the top left
    • You can enable and disable the Fading Effect for blocks
  • We now store blocks in a blockStore.json in your config dir. This is future proofing for when I add support for per world sets.
  • When adding a block using add block you will see a warning on the add button telling you about the specific changes with states.

Fixed

  • CHESTS! Yes you can now find chests again but a word to the wise would be to use the add block option and not the add looking at button.
  • A crash on reading configs
  • The render overlay causing an issue with the inventory hot bar.
  • Some odd render related crashes.

Changed

  • The main gui has been moved around a bit to support the new features 👍

Removed

  • Meta button as it did nothing. Sorry.
  • Blocks being stored in the config. Your config will still work but your blocks will not be ported from the config to the new system. Sorry, it's just not worth me adding a load of code for just one version change.

The next version will be for 1.14.x! I can't wait to move the mod onto more versions of Minecraft. Thank you all for the over 600,000 downloads.

Advanced XRay // MC1.12.2 - 1.5.0

02 Jul 17:31

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XRay 1.5.0

We've hit another big update! This time around we're seeing performance improvements and lots of fancy behind the scenes changes.

A huge thanks to emperor06 for his hard work on a rendering overhaul and a config overhaul!

Added

  • A completely new way of finding and rendering the blocks that you see.
    • This adds almost 100% improvement over the old scanning and rendering code.
    • This also improves lots of little things that no one cares about :P
  • A visual idicator for when XRay is turned on
    • This is on by default but it can be turned off via the config

Fixed

  • Config saving issues
  • Buggy updating after placing or destorying an block
  • Possible double threading of the render
  • Config issues
  • Blocks not being added to the main display in some instances
  • Game crashing due to load on some systems
  • Game crashing on leaving current world without turned xray off then rentering the world.

Removed

  • The cave finder button
    • This isn't done yet... :P
  • Buggy crappy code

and many more things.

Advanced XRay // MC1.12.2 - 1.4.2

17 Mar 11:07

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This is a patch for the latest 1.4.1 update. Looks like I broke being able to add blocks. Woops

See https://github.com/MichaelHillcox/XRay-Mod/releases/tag/1.12.2-v1.4.1 for more information on the latest update

Advanced XRay // MC1.12.2 - 1.4.1

16 Mar 17:27

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Major & Minor bug fixes

This update if focus on fixing a few issues with the mod itself and the code base itself.

Fixed

  • Fixed an issue where the mod wouldn't update colours in the config
  • Fixed an issue that caused large amount of lag on the cpu #33
    • This in an on going thing.

Changed

  • Changed large amounts of the code base to better support new features and to hopefully limit crashes.

Advanced XRay // MC1.12.2 - 1.4.0

20 Nov 21:30

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A Super cool update

With this update you are now able to look at a block, Open the Gui and add that block with less than a few clicks to edit the colour and press save! This has been a super fun update for me to make and thus the stupid update name.

Notice

Please remember you can right click to edit blocks.

Added

  • You can now add blocks you are looking at!
  • You can now add a block that is in your hand!
  • You can now edit a blocks meta data to change it's type!
  • More error checking but I'm sure someone will break it... :/
  • Added a side bar to clean up the buttons
  • You can right click on Distance: xx to decrease your distances as well as being able to click to increase.

Changed

  • Made it simpler to get around the menus.
  • Cleaned up all the Gui's
  • Changed some rendering code and minor performance improvements
  • Updated chat a bit. Not sure if this is going to mess anything up. let me know

Fixed

  • Some issues I've spotted along the way have big fixed
  • Fixed some errors that where not using there translations

Seeing as there are some big changes in here I'll remind you all that you can create an error / issue report at my git repo here

XRay MC1.12.2 - 1.3.4

08 Oct 18:43

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Bumped version to 1.12.2 no real changes.