When you set a skill lock in the json file for any Ars Nouveau spell book, any spell that requires a fake player to execute the spell (e.g., the most basic break spell), the spell fails at execution. The spell is cast, the particles shoot to the target, you see them splash against the target, then the block doesn't break.
To Reproduce
Steps to reproduce the behavior:
- Have an instance with both Ars Nouveau and Reskillable
- Set a skill threshold for any Ars Spell Book in the skill_lock.json
- In-game, set your skill levels to be able to use the spell book and create a basic Projectile(or Touch)->Break spell
- Fire spell and see nothing happen
Expected behavior
I expect the targeted block to be broken.
- OS: Windows 11
- Version 3.2.2-1.21.1
- Neoforge
Additional context
Tested both a basic damage spell (Projectile->Harm) and a basic light spell (Projectile->Mage Light) but did not test any other spells as break is the most basic spell necessary for Ars Nouveau.
When you set a skill lock in the json file for any Ars Nouveau spell book, any spell that requires a fake player to execute the spell (e.g., the most basic break spell), the spell fails at execution. The spell is cast, the particles shoot to the target, you see them splash against the target, then the block doesn't break.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
I expect the targeted block to be broken.
Additional context
Tested both a basic damage spell (Projectile->Harm) and a basic light spell (Projectile->Mage Light) but did not test any other spells as break is the most basic spell necessary for Ars Nouveau.