From 89372e01734227683393d849ae05ec34f819bf1b Mon Sep 17 00:00:00 2001 From: Jack Bartolone Date: Tue, 8 May 2018 22:04:07 -0400 Subject: [PATCH] Update Wavepawner Fixes bug when restarting a level. --- .../Assets/Scripts/WaveSpawner.cs | 9 +++++++-- 1 file changed, 7 insertions(+), 2 deletions(-) diff --git a/Tower Defense Unity Project/Assets/Scripts/WaveSpawner.cs b/Tower Defense Unity Project/Assets/Scripts/WaveSpawner.cs index 7c8acc59..41ef30be 100644 --- a/Tower Defense Unity Project/Assets/Scripts/WaveSpawner.cs +++ b/Tower Defense Unity Project/Assets/Scripts/WaveSpawner.cs @@ -19,9 +19,14 @@ public class WaveSpawner : MonoBehaviour { private int waveIndex = 0; - void Update () + void Start() + { + EnemiesAlive = 0; + } + + void Update () { - if (EnemiesAlive > 0) + if (EnemiesAlive > 0) { return; }