diff --git a/README.md b/README.md index 6ec1ff36..014ebe84 100644 --- a/README.md +++ b/README.md @@ -130,6 +130,7 @@ The GLFW target has a lot of nifty CLI parameters that you can use to trace and * `--seed=Seed`: Sets a fixed seed for the runner, useful for reproduceable runs. * `--print-rooms`: Prints all rooms to the console, along with all objects present in the room. * `--print-declared-functions`: Prints all declared GML scripts by the game. +* `--print-unknown-functions`: Prints all GML scripts currently unimplemented in Butterscotch by the game. * `--print-objects`: Prints all objects definitions of the game. * `--disassemble`: Dissassembles a specific script. * `--record-inputs`: Records user inputs.