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Description
Running driftsync server locally, and two driftsync C# clients: one on the same machine as the server and another one on a remote LAN machine.
I'm having a noticable difference in the global timestamp value on these two for some reason - about 40-50ms at least.
Please see this video: https://www.dropbox.com/s/z5578xmi9nyzabz/DriftSync_LocalAndRemote.MOV?dl=0
(the left one is the server)
I'm using SECONDS scale.
The time being sent from the server is starting from 0. Using simple code like that: packet.remote = localTime() - start_time; where uint64_t start_time = localTime(); before the server loop start.
Do you have any ideas on why that's happening?
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