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Processing Math/Physics Simulations

Above is a collection of the many Math and Physics simulations I made over the course of my learning through IB. From top to bottom they include:

  • A Bezier Curve simulator
  • A Camera that translates Image to Ascii in real time
  • A Gear cycle simulator
  • A PI Approximator using randomized placement and probability theory
  • A Trigonometry Simulator
  • A Unit Circle Simulator

These projects are fairly basic on their own and were fun 30 minute projects to work on as I learned Processing3

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