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GameFool.php
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157 lines (137 loc) · 4.64 KB
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<?php
class GameFool
{
private CardsDeck $deck;
private array $players = [];
private int $roundNum = 0;
private int $attackerPID = 0;
private int $defenderPID = 1;
/**
* @param object|null $object $object
* @return $this|string
* @throws Exception
*/
public function __invoke(object $object = null): GameFool
{
// начало игры, если перестали приходить объекты
if (is_null($object)) {
$this->check();
$this->game();
return $this;
}
switch (get_class($object)) {
case Player::class:
/** @var Player $object */
$this->addPlayer($object);
break;
case CardsDeck::class:
/** @var CardsDeck $object */
$this->setDeck($object);
break;
}
return $this;
}
private function game(): void
{
$this->deck->firstDeal($this->players);
$this->deck->writeLog();
/** @var Player $player */
foreach ($this->players as $player) {
$player->writeLog();
echo "\n";
}
while ($this->canPlay()) {
$this->round();
}
echo empty($this->players) ? '-' : $this->players[0]->name;
}
private function round(): void
{
/**
* @var Player $attacker
* @var Player $defender
*/
$attacker = $this->players[$this->attackerPID];
$defender = $this->players[$this->defenderPID];
$inGameCards = [];
$failDefense = false;
$this->roundNum++;
echo "\n{$this->roundNum}: ";
$attacker->writeLog();
echo " vs ";
$defender->writeLog();
echo "\n";
while (true) {
$cardAttack = $attacker->attack($inGameCards);
if (is_null($cardAttack)) {
break;
}
$inGameCards[] = $cardAttack;
echo "{$attacker->name} --> " . $cardAttack->getTypeName() . $cardAttack->getSuitName() . "\n";
$cardDef = $defender->defend($cardAttack);
if (is_null($cardDef)) {
$failDefense = $defender->hasCards(); // если отбились, то защита успешная
break;
}
$inGameCards[] = $cardDef;
echo $cardDef->getTypeName() . $cardDef->getSuitName() . " <-- {$defender->name} \n";
}
if ($failDefense) {
$discards = $attacker->discardSimilar($inGameCards); // докидка карт со стороны атаки
$defender->takeLosingCards(array_merge($inGameCards, $discards));
}
$this->prepareNextRound($failDefense, $attacker, $defender);
if (!$this->canPlay()) {
return;
}
}
private function addPlayer(Player $player): void
{
$this->players[] = $player;
}
private function removePlayer(int $index): void
{
unset($this->players[$index]);
}
private function setDeck(CardsDeck $deck): void
{
$this->deck = $deck;
}
private function check(): void
{
$playerNum = count($this->players);
if ($playerNum < 2 || $playerNum > 4) {
throw new Exception('Игроков может быть от 2 до 4', 400);
}
}
// fixme: что-то сделать с определением хода.. не работает. Вообще пересмотреть эту хрень
private function prepareNextRound(bool $pass, Player $attacker, Player $defender): void
{
$this->deck->dealCards($attacker);
$this->deck->dealCards($defender);
$attackerLeave = !$attacker->hasCards();
$defenderLeave = !$defender->hasCards();
if ($attackerLeave) {
$this->removePlayer($this->attackerPID);
}
if ($defenderLeave) {
$this->removePlayer($this->defenderPID);
}
if ($attackerLeave || $defenderLeave) {
$this->players = array_values($this->players);
}
$numPlayers = count($this->players) - 1;
$this->attackerPID = $this->defenderPID + ($pass ? 1 : 0) + ($defenderLeave ? 2 : 0);
if ($this->attackerPID > $numPlayers) {
$this->attackerPID %= $numPlayers + 1;
}
$this->defenderPID = $this->attackerPID + 1 + ($attackerLeave ? 1 : 0);
if ($this->defenderPID > $numPlayers) {
$this->defenderPID %= $numPlayers + 1;
}
}
private function canPlay(): bool
{
return count($this->players) > 1;
}
}