With latest master, the damage map is not permanent following units having damage, but seems to be transient when the damage is done, and only sometimes. Moreover, building damage is not shown in it (probably the same cause).
Similarly, the starving map seems to not function properly as well.
With latest master, the damage map is not permanent following units having damage, but seems to be transient when the damage is done, and only sometimes. Moreover, building damage is not shown in it (probably the same cause).
Similarly, the starving map seems to not function properly as well.