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33 lines (33 loc) · 764 Bytes
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Player = game:getService("Players").LocalPlayer
Character = Player.Character
Model = Instance.new("Model",Character)
P = Instance.new("Part")
P.Anchored = true
P.Locked = true
P.CanCollide = true
P.Reflectance = 0.1
P.formFactor = "Custom"
P.Size = Vector3.new(10,0.5,10)
P.TopSurface = 0
P.BottomSurface = 0
M = Instance.new("CylinderMesh",P)
C1 = true
while true do wait()
P2 = P:Clone()
if C1 then
P2.BrickColor = BrickColor.new("White")
C1 = false
elseif not C1 then
P2.BrickColor = BrickColor.new("Really black")
C1 = true
end
P2.Color = Color3.new(math.random(),math.random(),math.random())
P2.Parent = Model
P2.CFrame = Character.Torso.CFrame - Vector3.new(0,3.2,0)
for i,v in pairs(Model:GetChildren()) do
if v:IsA("Part") then
else
v:Remove()
end
end
end