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DMXcommands-MegaMaster.xml
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7702 lines (5688 loc) · 321 KB
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<?xml version="1.0" encoding="utf-8"?>
<DMX_CONTROL version="2.00">
<!-- **************************************************************************************************** -->
<!-- Devices -->
<!-- **************************************************************************************************** -->
<!-- DMX ID MAP -->
<!--0 intensity value of Status indicator can-lights at the front of the room -->
<!--1 R value of Status indicator can-lights at the front of the room -->
<!--2 G value of Status indicator can-lights at the front of the room -->
<!--3 B value of Status indicator can-lights at the front of the room -->
<!--4 intensity value of Ambiance can-lights at the back of the room -->
<!--5 R value of Ambiance can-lights at the back of the room -->
<!--6 G value of Ambiance can-lights at the back of the room -->
<!--7 B value of Ambiance can-lights at the back of the room -->
<!--8 R value of Status indicator bars at the front of the room -->
<!--9 G value of Status indicator bars at the front of the room -->
<!--10 B value of Status indicator bars at the front of the room -->
<!--11 R value of Warp Core - section 1 -->
<!--12 G value of Warp Core - section 1 -->
<!--13 B value of Warp Core - section 1 -->
<!--14 R value of Warp Core - section 2 -->
<!--15 G value of Warp Core - section 2 -->
<!--16 B value of Warp Core - section 2 -->
<!--17 R value of Warp Core - section 3 -->
<!--18 G value of Warp Core - section 3 -->
<!--19 B value of Warp Core - section 3 -->
<!--20 R value of Warp Core - section 4 -->
<!--21 G value of Warp Core - section 4 -->
<!--22 B value of Warp Core - section 4 -->
<!--23 R value of Warp Core - section 5 -->
<!--24 G value of Warp Core - section 5 -->
<!--25 B value of Warp Core - section 5 -->
<!--26 R value of Warp Core - section 6 -->
<!--27 G value of Warp Core - section 6 -->
<!--28 B value of Warp Core - section 6 -->
<!--29 R value of Warp Core - section 7 -->
<!--30 G value of Warp Core - section 7 -->
<!--31 B value of Warp Core - section 7 -->
<!--32 R value of Warp Core - top -->
<!--33 G value of Warp Core - top -->
<!--34 B value of Warp Core - top -->
<!--35 Purple value of Nebula light -->
<!--36 R value of red spinning light -->
<!--37 Purple value of Nebula light (backup) -->
<!--38 R value of red spinning light (backup) -->
<!--99 R value of front sheilds in ship status -->
<!--100 G value of front sheilds in ship status -->
<!--101 B value of front sheilds in ship status -->
<!--102 R value of damage level in ship status -->
<!--103 G value of damage level in ship status -->
<!--104 B value of damage level in ship status -->
<!--105 R value of rear sheilds in ship status -->
<!--106 G value of rear sheilds in ship status -->
<!--107 B value of rear sheilds in ship status -->
<!--110 Red value of RED ALERT -->
<!--111 Red value of Red Alert button -->
<!--112 blue value of outgoing transmissions -->
<!--113 amber value of enemy transmissions -->
<!--114 blue value of missions-related transmissions -->
<!--115 red value of other ship -->
<!--116 green value of other ship -->
<!--117 red value of station -->
<!--118 green value of station -->
<!--129 R value of front sheilds in ship status -->
<!--130 G value of front sheilds in ship status -->
<!--131 B value of front sheilds in ship status -->
<!--132 R value of damage level in ship status -->
<!--133 G value of damage level in ship status -->
<!--134 B value of damage level in ship status -->
<!--135 R value of rear sheilds in ship status -->
<!--136 G value of rear sheilds in ship status -->
<!--137 B value of rear sheilds in ship status -->
<!--138 Red value of RED ALERT -->
<!--139 Red value of Low power indicator -->
<!--140 Red value of power 20 percent indicator -->
<!--141 Amber value of power 20 percent indicator -->
<!--142 Amber value of power 40 percent indicator -->
<!--143 Green value of power 80 percent indicator -->
<!--144 Green value of power 100 percent indicator -->
<!--145 Blue value of power 200 percent indicator -->
<!--146 yellow value of reset power -->
<!--147 blue value of reset coolant -->
<!--159 R value of front sheilds in ship status -->
<!--160 G value of front sheilds in ship status -->
<!--161 B value of front sheilds in ship status -->
<!--162 R value of damage level in ship status -->
<!--163 G value of damage level in ship status -->
<!--164 B value of damage level in ship status -->
<!--165 R value of rear sheilds in ship status -->
<!--166 G value of rear sheilds in ship status -->
<!--167 B value of rear sheilds in ship status -->
<!--168 Red value of RED ALERT -->
<!--169 white value of sheilds on button -->
<!--170 Blue value of shields on indicator -->
<!--171 white value of sheilds off button -->
<!--172 blue value of Warp1 button / indicator -->
<!--173 blue value of Warp2 button / indicator -->
<!--174 blue value of Warp3 button / indicator -->
<!--175 blue value of Warp4 button / indicator -->
<!--176 yellow value of tractor beam indicator (maybe button) -->
<!--177 green value of docked indicator -->
<!--178 red value of all stop -->
<!--179 white value of center rutter -->
<!--180 red value of reverse indicator (maybe button) -->
<!--181 green value of request dock button -->
<!--189 R value of front sheilds in ship status -->
<!--190 G value of front sheilds in ship status -->
<!--191 B value of front sheilds in ship status -->
<!--192 R value of damage level in ship status -->
<!--193 G value of damage level in ship status -->
<!--194 B value of damage level in ship status -->
<!--195 R value of rear sheilds in ship status -->
<!--196 G value of rear sheilds in ship status -->
<!--197 B value of rear sheilds in ship status -->
<!--198 Red value of RED ALERT -->
<!--199 white value of zoom in -->
<!--200 white value of zoom out -->
<!--201 yellow value of pan up -->
<!--202 yellow value of pan down -->
<!--203 yellow value of pan left -->
<!--204 yellow value of pan right -->
<!--205 green value of scan -->
<!--206 green value of figthers returned / all fighters docked indicator -->
<!--207 amber value of fighters launched / indicator -->
<!--219 R value of front sheilds in ship status -->
<!--220 G value of front sheilds in ship status -->
<!--221 B value of front sheilds in ship status -->
<!--222 R value of damage level in ship status -->
<!--223 G value of damage level in ship status -->
<!--224 B value of damage level in ship status -->
<!--225 R value of rear sheilds in ship status -->
<!--226 G value of rear sheilds in ship status -->
<!--227 B value of rear sheilds in ship status -->
<!--228 Red value of RED ALERT -->
<!--231 white value of sheilds on button -->
<!--232 Blue value of shields on indicator -->
<!--233 white value of sheilds off button -->
<!--234 red value of tube 1 -->
<!--235 red value of tube 2 -->
<!--236 red value of tube 3 -->
<!--237 red value of tube 4 -->
<!--238 red value of nuke ready -->
<!-- **************************************************************************************************** -->
<!-- Always On -->
<!-- **************************************************************************************************** -->
<event type="ALWAYS_ON" continuous="yes">
<!-- if the system is on, use these defaults for all things -->
<timeblock mseconds="4000">
<setvalue index="0" value="126" change="0"/> <!-- intensity - Status indicator can-lights at the front of the room -->
<setvalue index="1" value="255" change="0"/> <!-- R - Status indicator can-lights at the front of the room -->
<setvalue index="2" value="255" change="0"/> <!-- G - Status indicator can-lights at the front of the room -->
<setvalue index="3" value="255" change="0"/> <!-- B - Status indicator can-lights at the front of the room -->
<setvalue index="4" value="126" change="0"/> <!-- intensity - Ambiance can-lights at the back of the room -->
<setvalue index="5" value="255" change="0"/> <!-- R - Ambiance can-lights at the back of the room -->
<setvalue index="6" value="255" change="0"/> <!-- G - Ambiance can-lights at the back of the room -->
<setvalue index="7" value="255" change="0"/> <!-- B - Ambiance can-lights at the back of the room -->
<setvalue index="8" value="255" change="0"/> <!-- R - Status indicator bars at the front of the room -->
<setvalue index="9" value="255" change="0"/> <!-- G - Status indicator bars at the front of the room -->
<setvalue index="10" value="255" change="0"/> <!-- B - Status indicator bars at the front of the room -->
<setvalue index="35" value="0" change="0"/> <!-- Purple - Nebula light -->
<setvalue index="36" value="0" change="0"/> <!-- R - red spinning light -->
<setvalue index="37" value="0" change="0"/> <!-- Purple - Nebula light (backup) -->
<setvalue index="38" value="0" change="0"/> <!-- R - red spinning light (backup) -->
<setvalue index="99" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="100" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="101" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="102" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="103" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="104" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="105" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="106" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="107" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="110" value="255" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="111" value="255" change="0"/> <!-- Red - Red Alert button -->
<setvalue index="112" value="255" change="0"/> <!-- blue - outgoing transmissions -->
<setvalue index="113" value="255" change="0"/> <!-- amber - enemy transmissions -->
<setvalue index="114" value="255" change="0"/> <!-- blue - missions-related transmissions -->
<setvalue index="115" value="255" change="0"/> <!-- red - other ship -->
<setvalue index="116" value="255" change="0"/> <!-- green - other ship -->
<setvalue index="117" value="255" change="0"/> <!-- red - station -->
<setvalue index="118" value="255" change="0"/> <!-- green - station -->
<setvalue index="129" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="130" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="131" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="132" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="133" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="134" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="135" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="136" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="137" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="138" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="139" value="255" change="0"/> <!-- Red - Low power indicator -->
<setvalue index="140" value="255" change="0"/> <!-- Red - power 20 percent indicator -->
<setvalue index="141" value="255" change="0"/> <!-- Amber - power 20 percent indicator -->
<setvalue index="142" value="255" change="0"/> <!-- Amber - power 40 percent indicator -->
<setvalue index="143" value="255" change="0"/> <!-- Green - power 80 percent indicator -->
<setvalue index="144" value="255" change="0"/> <!-- Green - power 100 percent indicator -->
<setvalue index="145" value="255" change="0"/> <!-- Blue - power 200 percent indicator -->
<setvalue index="146" value="255" change="0"/> <!-- yellow - reset power -->
<setvalue index="147" value="255" change="0"/> <!-- blue - reset coolant -->
<setvalue index="159" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="160" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="161" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="162" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="163" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="164" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="165" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="166" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="167" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="168" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="169" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="170" value="255" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="171" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="172" value="255" change="0"/> <!-- blue - Warp1 button / indicator -->
<setvalue index="173" value="255" change="0"/> <!-- blue - Warp2 button / indicator -->
<setvalue index="174" value="255" change="0"/> <!-- blue - Warp3 button / indicator -->
<setvalue index="175" value="255" change="0"/> <!-- blue - Warp4 button / indicator -->
<setvalue index="176" value="255" change="0"/> <!-- yellow - tractor beam indicator (maybe button) -->
<setvalue index="177" value="255" change="0"/> <!-- green - docked indicator -->
<setvalue index="178" value="255" change="0"/> <!-- red - all stop -->
<setvalue index="179" value="255" change="0"/> <!-- white - center rutter -->
<setvalue index="180" value="255" change="0"/> <!-- red - reverse indicator (maybe button) -->
<setvalue index="181" value="255" change="0"/> <!-- green - request dock button -->
<setvalue index="189" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="190" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="191" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="192" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="193" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="194" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="195" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="196" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="197" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="198" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="199" value="255" change="0"/> <!-- white - zoom in -->
<setvalue index="200" value="255" change="0"/> <!-- white - zoom out -->
<setvalue index="201" value="255" change="0"/> <!-- yellow - pan up -->
<setvalue index="202" value="255" change="0"/> <!-- yellow - pan down -->
<setvalue index="203" value="255" change="0"/> <!-- yellow - pan left -->
<setvalue index="204" value="255" change="0"/> <!-- yellow - pan right -->
<setvalue index="205" value="255" change="0"/> <!-- green - scan -->
<setvalue index="206" value="255" change="0"/> <!-- green - figthers returned / all fighters docked indicator -->
<setvalue index="207" value="255" change="0"/> <!-- amber - fighters launched / indicator -->
<setvalue index="219" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="220" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="221" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="222" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="223" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="224" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="225" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="226" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="227" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="228" value="50" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="231" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="232" value="255" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="233" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="234" value="255" change="0"/> <!-- red - tube 1 -->
<setvalue index="235" value="255" change="0"/> <!-- red - tube 2 -->
<setvalue index="236" value="255" change="0"/> <!-- red - tube 3 -->
<setvalue index="237" value="255" change="0"/> <!-- red - tube 4 -->
<setvalue index="238" value="255" change="0"/> <!-- red - nuke ready -->
</timeblock>
</event>
<!-- **************************************************************************************************** -->
<!-- Normal Condition 1 -->
<!-- **************************************************************************************************** -->
<event type="NORMAL_CONDITION_1" continuous="yes">
<!-- if the system is on, use these defaults for all things -->
<timeblock mseconds="4000">
<setvalue index="0" value="126" change="0"/> <!-- intensity - Status indicator can-lights at the front of the room -->
<setvalue index="1" value="255" change="0"/> <!-- R - Status indicator can-lights at the front of the room -->
<setvalue index="2" value="255" change="0"/> <!-- G - Status indicator can-lights at the front of the room -->
<setvalue index="3" value="255" change="0"/> <!-- B - Status indicator can-lights at the front of the room -->
<setvalue index="4" value="126" change="0"/> <!-- intensity - Ambiance can-lights at the back of the room -->
<setvalue index="5" value="255" change="0"/> <!-- R - Ambiance can-lights at the back of the room -->
<setvalue index="6" value="255" change="0"/> <!-- G - Ambiance can-lights at the back of the room -->
<setvalue index="7" value="255" change="0"/> <!-- B - Ambiance can-lights at the back of the room -->
<setvalue index="8" value="255" change="0"/> <!-- R - Status indicator bars at the front of the room -->
<setvalue index="9" value="255" change="0"/> <!-- G - Status indicator bars at the front of the room -->
<setvalue index="10" value="255" change="0"/> <!-- B - Status indicator bars at the front of the room -->
<setvalue index="35" value="0" change="0"/> <!-- Purple - Nebula light -->
<setvalue index="36" value="0" change="0"/> <!-- R - red spinning light -->
<setvalue index="37" value="0" change="0"/> <!-- Purple - Nebula light (backup) -->
<setvalue index="38" value="0" change="0"/> <!-- R - red spinning light (backup) -->
<setvalue index="99" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="100" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="101" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="102" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="103" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="104" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="105" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="106" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="107" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="110" value="255" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="111" value="50" change="0"/> <!-- Red - Red Alert button -->
<setvalue index="112" value="50" change="0"/> <!-- blue - outgoing transmissions -->
<setvalue index="113" value="50" change="0"/> <!-- amber - enemy transmissions -->
<setvalue index="114" value="50" change="0"/> <!-- blue - missions-related transmissions -->
<setvalue index="115" value="50" change="0"/> <!-- red - other ship -->
<setvalue index="116" value="50" change="0"/> <!-- green - other ship -->
<setvalue index="117" value="50" change="0"/> <!-- red - station -->
<setvalue index="118" value="50" change="0"/> <!-- green - station -->
<setvalue index="129" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="130" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="131" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="132" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="133" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="134" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="135" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="136" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="137" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="138" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="139" value="0" change="0"/> <!-- Red - Low power indicator -->
<setvalue index="140" value="0" change="0"/> <!-- Red - power 20 percent indicator -->
<setvalue index="141" value="0" change="0"/> <!-- Amber - power 20 percent indicator -->
<setvalue index="142" value="0" change="0"/> <!-- Amber - power 40 percent indicator -->
<setvalue index="143" value="0" change="0"/> <!-- Green - power 80 percent indicator -->
<setvalue index="144" value="0" change="0"/> <!-- Green - power 100 percent indicator -->
<setvalue index="145" value="0" change="0"/> <!-- Blue - power 200 percent indicator -->
<setvalue index="146" value="255" change="0"/> <!-- yellow - reset power -->
<setvalue index="147" value="255" change="0"/> <!-- blue - reset coolant -->
<setvalue index="159" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="160" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="161" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="162" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="163" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="164" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="165" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="166" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="167" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="168" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="169" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="170" value="0" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="171" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="172" value="200" change="0"/> <!-- blue - Warp1 button / indicator -->
<setvalue index="173" value="200" change="0"/> <!-- blue - Warp2 button / indicator -->
<setvalue index="174" value="200" change="0"/> <!-- blue - Warp3 button / indicator -->
<setvalue index="175" value="200" change="0"/> <!-- blue - Warp4 button / indicator -->
<setvalue index="176" value="0" change="0"/> <!-- yellow - tractor beam indicator (maybe button) -->
<setvalue index="177" value="0" change="0"/> <!-- green - docked indicator -->
<setvalue index="178" value="50" change="0"/> <!-- red - all stop -->
<setvalue index="179" value="255" change="0"/> <!-- white - center rutter -->
<setvalue index="180" value="0" change="0"/> <!-- red - reverse indicator (maybe button) -->
<setvalue index="181" value="255" change="0"/> <!-- green - request dock button -->
<setvalue index="189" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="190" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="191" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="192" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="193" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="194" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="195" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="196" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="197" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="198" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="199" value="255" change="0"/> <!-- white - zoom in -->
<setvalue index="200" value="255" change="0"/> <!-- white - zoom out -->
<setvalue index="201" value="255" change="0"/> <!-- yellow - pan up -->
<setvalue index="202" value="255" change="0"/> <!-- yellow - pan down -->
<setvalue index="203" value="255" change="0"/> <!-- yellow - pan left -->
<setvalue index="204" value="255" change="0"/> <!-- yellow - pan right -->
<setvalue index="205" value="255" change="0"/> <!-- green - scan -->
<setvalue index="206" value="0" change="0"/> <!-- green - figthers returned / all fighters docked indicator -->
<setvalue index="207" value="0" change="0"/> <!-- amber - fighters launched / indicator -->
<setvalue index="219" value="255" change="0"/> <!-- R - front sheilds in ship status -->
<setvalue index="220" value="255" change="0"/> <!-- G - front sheilds in ship status -->
<setvalue index="221" value="255" change="0"/> <!-- B - front sheilds in ship status -->
<setvalue index="222" value="255" change="0"/> <!-- R - damage level in ship status -->
<setvalue index="223" value="255" change="0"/> <!-- G - damage level in ship status -->
<setvalue index="224" value="255" change="0"/> <!-- B - damage level in ship status -->
<setvalue index="225" value="255" change="0"/> <!-- R - rear sheilds in ship status -->
<setvalue index="226" value="255" change="0"/> <!-- G - rear sheilds in ship status -->
<setvalue index="227" value="255" change="0"/> <!-- B - rear sheilds in ship status -->
<setvalue index="228" value="0" change="0"/> <!-- Red - RED ALERT -->
<setvalue index="231" value="255" change="0"/> <!-- white - sheilds on button -->
<setvalue index="232" value="0" change="0"/> <!-- Blue - shields on indicator -->
<setvalue index="233" value="255" change="0"/> <!-- white - sheilds off button -->
<setvalue index="234" value="0" change="0"/> <!-- red - tube 1 -->
<setvalue index="235" value="0" change="0"/> <!-- red - tube 2 -->
<setvalue index="236" value="0" change="0"/> <!-- red - tube 3 -->
<setvalue index="237" value="0" change="0"/> <!-- red - tube 4 -->
<setvalue index="238" value="0" change="0"/> <!-- red - nuke ready -->
</timeblock>
</event>
<!-- **************************************************************************************************** -->
<!-- Communications -->
<!-- **************************************************************************************************** -->
<!-- ******************************************************************* -->
<!-- Front Shield Block -->
<!-- ******************************************************************* -->
<!-- ***************************************************************************** -->
<event type="FRONT_SHIELD_LOW" continuous="yes">
<!-- if the game is running and the shields have less than 20, flicker red -->
<timeblock mseconds="4000">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="500">
<setvalue index="99" value="255" change="-200"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="200">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="300">
<setvalue index="99" value="30" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="100">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_LOW" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- if the game is running and the shields have less than 20, and are off, go dark -->
<timeblock mseconds="1000">
<setvalue index="99" value="0" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_20" continuous="yes">
<!-- steady strong red light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_20" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft red light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="10" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_40" continuous="yes">
<!-- steady strong orange light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="20" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_40" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft orange light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="10" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="2" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_60" continuous="yes">
<!-- steady strong yellow light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="248" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="55" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_60" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft yellow light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="49" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="4" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_80" continuous="yes">
<!-- steady strong yellow-green light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="100" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="55" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_80" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft yellow-green light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="12" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="3" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_100" continuous="yes">
<!-- steady strong green light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="0" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="255" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="FRONT_SHIELD_100" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft green light on the front shields indicator -->
<timeblock mseconds="1000">
<setvalue index="99" value="0" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="10" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
</event>
<!-- ******************************************************************* -->
<!-- Hull Integrity Block -->
<!-- ******************************************************************* -->
<!-- ********************************************************************************************* -->
<event type="HULL_INTEGRITY_40" continuous="yes">
<!-- steady red light on the ship indicator -->
<timeblock mseconds="1000">
<setvalue index="102" value="255" change="0"/> <!-- Red value of ship status indicator -->
<setvalue index="103" value="0" change="0"/> <!-- Green value of ship status indicator -->
<setvalue index="104" value="0" change="0"/> <!-- Blue value of ship status indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="HULL_INTEGRITY_60" continuous="yes">
<!-- steady orange light on the ship indicator -->
<timeblock mseconds="1000">
<setvalue index="102" value="255" change="0"/> <!-- Red value of ship status indicator -->
<setvalue index="103" value="20" change="0"/> <!-- Green value of ship status indicator -->
<setvalue index="104" value="0" change="0"/> <!-- Blue value of ship status indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="HULL_INTEGRITY_80" continuous="yes">
<!-- steady green light on the ship indicator -->
<timeblock mseconds="1000">
<setvalue index="102" value="0" change="0"/> <!-- Red value of ship status indicator -->
<setvalue index="103" value="255" change="0"/> <!-- Green value of ship status indicator -->
<setvalue index="104" value="0" change="0"/> <!-- Blue value of ship status indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="HULL_INTEGRITY_100" continuous="yes">
<!-- steady blue light on the ship indicator -->
<timeblock mseconds="1000">
<setvalue index="102" value="0" change="0"/> <!-- Red value of ship status indicator -->
<setvalue index="103" value="0" change="0"/> <!-- Green value of ship status indicator -->
<setvalue index="104" value="255" change="0"/> <!-- Blue value of ship status indicator -->
</timeblock>
</event>
<!-- ******************************************************************* -->
<!-- Rear Shield Block -->
<!-- ******************************************************************* -->
<!-- ***************************************************************************** -->
<event type="REAR_SHIELD_LOW" continuous="yes">
<!-- if the game is running and the shields have less than 20, flicker red -->
<timeblock mseconds="4000">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="500">
<setvalue index="105" value="255" change="-200"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="200">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="300">
<setvalue index="105" value="30" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="100">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_LOW" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- if the game is running and the shields have less than 20, and are off, go dark -->
<timeblock mseconds="1000">
<setvalue index="105" value="0" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_20" continuous="yes">
<!-- steady strong red light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_20" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft red light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="10" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_40" continuous="yes">
<!-- steady strong orange light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="20" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_40" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft orange light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="10" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="2" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_60" continuous="yes">
<!-- steady strong yellow light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="248" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="55" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_60" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft yellow light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="30" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="50" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_80" continuous="yes">
<!-- steady strong yellow-green light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="100" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="55" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_80" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft yellow-green light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="12" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="3" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_100" continuous="yes">
<!-- steady strong green light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="0" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="255" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="REAR_SHIELD_100" continuous="yes" if="!PLAYER_SHIELDS_ON">
<!-- steady soft green light on the rear shields indicator -->
<timeblock mseconds="1000">
<setvalue index="105" value="0" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="10" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
</event>
<!-- ******************************************************************* -->
<!-- Red Alert Block -->
<!-- ******************************************************************* -->
<!-- ********************************************************************************************* -->
<event type="RED_ALERT" continuous="yes">
<!-- pulsing red light on the red alert indicator -->
<timeblock mseconds="2000">
<setvalue index="108" value="100" change="-50"/> <!-- Red value of red alert indicator -->
</timeblock>
<timeblock mseconds="2000">
<setvalue index="108" value="0" change="50"/> <!-- Red value of red alert indicator -->
</timeblock>
</event>
<!-- ******************************************************************* -->
<!-- Event Cue Block -->
<!-- ******************************************************************* -->
<!-- ********************************************************************************************* -->
<event type="PLAYER_TAKES_FRONT_SHIELD_DAMAGE" if="FRONT_SHIELD_40">
<!-- flicker white light -->
<timeblock mseconds="80">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="255" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="255" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="255" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="255" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="255" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="255" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="99" value="255" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="255" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="255" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
</event>
<event type="PLAYER_TAKES_FRONT_SHIELD_DAMAGE" if="!FRONT_SHIELD_40">
<!-- flicker red light -->
<timeblock mseconds="80">
<setvalue index="99" value="40" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="99" value="40" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="99" value="40" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="99" value="40" change="0"/> <!-- Red value of front shields indicator -->
<setvalue index="100" value="0" change="0"/> <!-- Green value of front shields indicator -->
<setvalue index="101" value="0" change="0"/> <!-- Blue value of front shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
</event>
<!-- ********************************************************************************************* -->
<event type="PLAYER_TAKES_REAR_SHIELD_DAMAGE" if="REAR_SHIELD_40">
<!-- flicker white light -->
<timeblock mseconds="80">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="255" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="255" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="255" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="255" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="255" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="255" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="105" value="255" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="255" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="255" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
</event>
<event type="PLAYER_TAKES_REAR_SHIELD_DAMAGE" if="!REAR_SHIELD_40">
<!-- flicker red light -->
<timeblock mseconds="80">
<setvalue index="105" value="40" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="105" value="40" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->
</timeblock>
<timeblock mseconds="80"></timeblock>
<timeblock mseconds="80">
<setvalue index="105" value="40" change="0"/> <!-- Red value of rear shields indicator -->
<setvalue index="106" value="0" change="0"/> <!-- Green value of rear shields indicator -->
<setvalue index="107" value="0" change="0"/> <!-- Blue value of rear shields indicator -->