diff --git a/CHANGELOG.md b/CHANGELOG.md index d0669bf..cb78264 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,22 @@ # Changelog +## Post-Launch Polish (unversioned, on `main`) + +### Chip companion rebuild - 2026-05-07 (PR #62) + +- Chip's portrait set rebuilt on a unified procedural retro-broadcast cartoon rig in `scripts/generate-chip-v3-art.cjs`. Single source-of-truth, consistent character across every pose. +- Pose atlas expanded 17 → 36. New poses: rallying, calling-play, on-phone, head-in-hands, reviewing-tablet, pointing-at-tape, time-out, whistle-blow, coaching-crouch, coffee-sip, fist-bump, note-taking, laughing, skeptical, proud, facepalm, frustrated, tired, football-in-hand. +- 11 previously-generic surfaces wired to specific semantic poses: high-stakes events (TD/cap/trade-rumor/HOF-retirement/decision-lock), `/training-camp`, `/trade-deadline`, `/expansion-draft` route beats, halftime, recap, press, weekly dialogue, and a brand-new Chip cameo on the achievement-unlock toast. +- Cold-open CONTINUE BRIEFING button moved into Chip's column for a tighter host-and-action layout. +- Save schema, `SAVE_VERSION`, deterministic engine behavior, RNG, and deploy surfaces unchanged. + +### Sprint 46 series - 2026-04-30 + +- Weather forecast hub (PR #52). +- Coaching tree visual polish (PR #53). +- Standings signal polish (PR #54). +- App-test conflict marker fix (PR #61). + ## v1.0.0 - 2026-04-28 Launch build for the TypeScript rebuild. diff --git a/README.md b/README.md index 4789ed6..cef70a9 100644 --- a/README.md +++ b/README.md @@ -2,8 +2,9 @@ Browser-based football franchise dynasty simulation. Build a team, manage the cap, survive the media cycle, and carry one save across seasons. -**Version:** v1.0.0 -**Play:** [kevinbigham.github.io/MFD](https://kevinbigham.github.io/MFD/) +### ▶︎ [Play Now → kevinbigham.github.io/MFD](https://kevinbigham.github.io/MFD/) + +**Version:** v1.0.0 · **Save schema:** v35 ## Screenshots @@ -29,9 +30,22 @@ MFD is a single-player franchise sim with deterministic seasons, seeded RNG, sta - Build coaching staffs, weekly prep, game plans, locker room chemistry, facilities, and scouting departments. - Watch games through broadcast packages, game flow, play-by-play, standings, records, awards, and media-cycle fallout. - Preserve careers through Hall of Fame, franchise legends, bloodlines, timelines, scrapbook entries, and GM career history. +- Get coached by Chip — your in-game companion — across the cold open, weekly briefings, route guidance, halftime, recap, press, achievements, and high-stakes moments. What it is not: a multiplayer service, a card collector, or a server-backed live-ops game. Everything runs in the browser. +## Meet Chip + +Chip is your franchise's permanent sideline voice. He shows up across 36 distinct poses tied to in-game context — calling plays at halftime, working the phones at the trade deadline, rallying after a touchdown, head-in-hands when the cap projection breaks, fist-bumping when you lock in a decision, proud after an achievement unlock. + +
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