When you attempt to convert a sequenced song, the generated soundfont will have crackling sounds, which is caused by slightly inaccurate looping points.
Steps to reproduce:
- Import .HD file that corresponds to an in-game soundtrack (e.g. POSITIVE.HD)
- Convert to SF2
- Try to play back a MIDI file with the soundfont (e.g. POSITIVE.MID/POSITIVE.SF2)
When you attempt to convert a sequenced song, the generated soundfont will have crackling sounds, which is caused by slightly inaccurate looping points.
Steps to reproduce: