The following [ZZT Crashopedia](https://museumofzzt.com/file/view/zztcrash025/) bugs work (lead to crashes or hangs): - [x] MONIBOMB.ZZT (hang) - [x] Player Zero (hang) - [ ] Edge Loop (segmentation fault) - [ ] Final # (hang) - [ ] Low tech near lock (not sure how one would make this escapeable though) - [x] Dead smiley (unhandled exception/crash) - [x] Everzap (unhandled exception/crash) - Re-enter OOB (leads to a very long hard lock, then the player dies and the game can be exited) [won'tfix for ClassicZoo - OOB bugs out of scope] - Shoot OOB (unhandled exception/crash) [won'tfix for ClassicZoo - OOB bugs out of scope] - [x] Duplicate transport (infinite loop and hang)
The following ZZT Crashopedia bugs work (lead to crashes or hangs):