i had an idea of how to do the font renderer
!!
so
right now its cpu bound
i want to move it into a compute shader, generate a buffer on the gpu and then render that buffer out to the screen
the cpu will setup the input buffer invoke the compute shader and then draw the output buffer
it should be quite a bit faster
it'd break compatibility with anything that tries to modify the text renderer though
im not sure if thats a huge issue or not
Originally reported by Wyvest, imported from: font renderer rewrite
- status: Backlog
- priority: High
- resolution: Unresolved
- imported: 2025-06-25
i had an idea of how to do the font renderer
!!
so
right now its cpu bound
i want to move it into a compute shader, generate a buffer on the gpu and then render that buffer out to the screen
the cpu will setup the input buffer invoke the compute shader and then draw the output buffer
it should be quite a bit faster
it'd break compatibility with anything that tries to modify the text renderer though
im not sure if thats a huge issue or not
Originally reported by Wyvest, imported from: font renderer rewrite