From be3da3ddae5ccd8a4f0ed210942d782cf0bec100 Mon Sep 17 00:00:00 2001 From: Yugioh-Duel-Monsters Date: Fri, 13 Feb 2026 12:30:00 +0100 Subject: [PATCH] Fix Emergency Evasion Fixes issue where returned monsters were incorrectly sent to the GY due to a missing monster type exclusion. --- unofficial/c511001750.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/unofficial/c511001750.lua b/unofficial/c511001750.lua index 3227a9befc..3336848018 100644 --- a/unofficial/c511001750.lua +++ b/unofficial/c511001750.lua @@ -70,7 +70,7 @@ function s.drop(e,tp,eg,ep,ev,re,r,rp,c,og) Duel.MoveToField(rc,tp,tp,LOCATION_FZONE,rc:GetPreviousPosition(),true) else Duel.MoveToField(rc,tp,tp,rc:GetPreviousLocation(),rc:GetPreviousPosition(),true) - if not rc:IsContinuousSpellTrap() and rc:IsPosition(POS_FACEUP) and not rc:IsHasEffect(EFFECT_REMAIN_FIELD) then + if not rc:IsType(TYPE_MONSTER) and not rc:IsContinuousSpellTrap() and rc:IsPosition(POS_FACEUP) and not rc:IsHasEffect(EFFECT_REMAIN_FIELD) then Duel.SendtoGrave(rc,REASON_RULE) end end