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Action

Action #1

Triggered via push January 18, 2026 19:40
Status Failure
Total duration 13s
Artifacts

il2cpp.yml

on: push
Matrix: build
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Annotations

9 errors and 9 warnings
Build (Unity 2022.3.33f1 / StandaloneWindows64)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 2022.3.33f1 / Android)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 2019.4.28f1 / Android)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 2019.4.28f1 / StandaloneLinux64)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 2022.3.33f1 / StandaloneLinux64)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 2019.4.28f1 / StandaloneWindows64)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 6000.0.65f1 / Android)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 6000.0.65f1 / StandaloneLinux64)
Missing Unity License File and no Serial was found. If this is a personal license, make sure to follow the activation steps and set the UNITY_LICENSE GitHub secret or enter a Unity serial number inside the UNITY_SERIAL GitHub secret.
Build (Unity 2022.3.33f1 / StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2022.3.33f1 / Android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2019.4.28f1 / Android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2019.4.28f1 / StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2022.3.33f1 / StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 2019.4.28f1 / StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 6000.0.65f1 / Android)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 6000.0.65f1 / StandaloneWindows64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build (Unity 6000.0.65f1 / StandaloneLinux64)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.