Oh boy ...
Always wanted to do that.
Will do either animation per button or whole display.
Need to check the speed of sending a whole canvas.
Probably do Wallpaper first to be able to check.
DrawCanvas function for whole screen is there, but I have never used it so far.
For video source:
Won´t do GIF. Too outdated, bad quality ...
Probably just mp4 container through ffmpeg?
Need to figure out how to keep footprint low, even if having 15 different 90x90 movies in memory.
Probably do some checks for video size.
Or do conversion inside editor?
Also needs check if animation is set for whole screen.
Need to implement the Queue for Serial Connection first I guess.
Oh boy ...
Always wanted to do that.
Will do either animation per button or whole display.
Need to check the speed of sending a whole canvas.
Probably do Wallpaper first to be able to check.
DrawCanvas function for whole screen is there, but I have never used it so far.
For video source:
Won´t do GIF. Too outdated, bad quality ...
Probably just mp4 container through ffmpeg?
Need to figure out how to keep footprint low, even if having 15 different 90x90 movies in memory.
Probably do some checks for video size.
Or do conversion inside editor?
Also needs check if animation is set for whole screen.
Need to implement the Queue for Serial Connection first I guess.