How to reproduce
Open object_zf in object analyzer
Click "analyze dlists"
Open skeleton in skeleton viewer
Select some limb in the hierarchy with an index "high enough" (?)
Expected result
out-of-bounds indexing into _skelRenderer.LimbDlists in TreeView_hierarchy_AfterSelect (SkeletonViewerForm.cs) due to _skelRenderer.LimbDlists not being (fully?) initialized
Comments
The issue seems to be _skelRenderer.LimbDlists isn't initialized until dlist errors such as "jumping to unset segment" are resolved (eg by setting said segment to empty dlist)
I need to confirm this happens in current dev branch, may just be my local changes but I don't feel like investigating right now
How to reproduce
Open object_zf in object analyzer
Click "analyze dlists"
Open skeleton in skeleton viewer
Select some limb in the hierarchy with an index "high enough" (?)
Expected result
out-of-bounds indexing into
_skelRenderer.LimbDlistsinTreeView_hierarchy_AfterSelect(SkeletonViewerForm.cs) due to_skelRenderer.LimbDlistsnot being (fully?) initializedComments
The issue seems to be
_skelRenderer.LimbDlistsisn't initialized until dlist errors such as "jumping to unset segment" are resolved (eg by setting said segment to empty dlist)I need to confirm this happens in current dev branch, may just be my local changes but I don't feel like investigating right now