From aefad38a3cdb56efb3e9548c7d04cb70d8a529e9 Mon Sep 17 00:00:00 2001 From: LatteKat <56778689+jupyterkat@users.noreply.github.com> Date: Wed, 7 Jul 2021 02:15:33 +1000 Subject: [PATCH 1/2] makes the firefighter radproof (#4620) * help * Trigger Build --- code/game/mecha/working/ripley.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm index df8a1d0a109..24898513583 100644 --- a/code/game/mecha/working/ripley.dm +++ b/code/game/mecha/working/ripley.dm @@ -87,7 +87,7 @@ opacity = TRUE /obj/mecha/working/ripley/firefighter - desc = "Autonomous Power Loader Unit MK-III. This model is refitted with a pressurized cabin and additional thermal protection." + desc = "Autonomous Power Loader Unit MK-III. This model is refitted with a pressurized cabin and additional hazard protection." name = "\improper APLU MK-III \"Firefighter\"" icon_state = "firefighter" max_temperature = 65000 @@ -96,6 +96,7 @@ slow_pressure_step_in = 4 //step_in while in normal pressure conditions step_in = 4 resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF + rad_flags = RAD_PROTECT_CONTENTS lights_power = 7 armor = list("melee" = 40, "bullet" = 30, "laser" = 30, "energy" = 30, "bomb" = 60, "bio" = 0, "rad" = 70, "fire" = 100, "acid" = 100, "stamina" = 0) max_equip = 5 // More armor, less tools From 5be890f82d37ffe418402d4bea82575e74cfc0fc Mon Sep 17 00:00:00 2001 From: root Date: Tue, 6 Jul 2021 16:16:20 +0000 Subject: [PATCH 2/2] makes the firefighter radproof