diff --git a/code/modules/events/ghost_role.dm b/code/modules/events/ghost_role.dm index 06accdbcae..36047d9338 100644 --- a/code/modules/events/ghost_role.dm +++ b/code/modules/events/ghost_role.dm @@ -25,7 +25,7 @@ if(control && control.occurrences > 0) //Don't refund if it hasn't control.occurrences-- return - var/waittime = 300 * (2^retry) + var/waittime = 300 * (2**retry) message_admins("The event will not spawn a [role_name] until certain \ conditions are met. Waiting [waittime/10]s and then retrying.") addtimer(CALLBACK(src, .proc/try_spawning, 0, ++retry), waittime) diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm index 1dd0666062..e6cadb8d12 100644 --- a/code/modules/power/lighting.dm +++ b/code/modules/power/lighting.dm @@ -391,7 +391,7 @@ if(rigged) if(status == LIGHT_OK && trigger) explode() - else if( prob( min(60, (switchcount^2)*0.01) ) ) + else if( prob( min(60, (switchcount**2)*0.01) ) ) if(trigger) burn_out() else