📌 Issue: Complete Implementation of RailRoadTrait for Railroad Model
🧩 Description
The RailRoadTrait defines key functionalities for managing railroad properties in the game. While the structure is in place, the methods are currently incomplete or incorrectly defined ( missing logic).
This issue tracks the implementation and correction of all trait functions.
✅ Acceptance Criteria
🛠️ Example Fixes
fn change_railroad_ownership(ref self: RailRoad, new_owner: ContractAddress, owner: ContractAddress) -> bool {
if self.owner != owner || self.is_mortgaged || !self.for_sale {
return false;
}
self.owner = new_owner;
self.for_sale = false;
true
}
fn get_rent_amount(railroad: RailRoad, railroad_owned: u8) -> u256 {
if railroad.is_mortgaged {
return 0;
}
match railroad_owned {
1 => 25,
2 => 50,
3 => 100,
4 => 200,
_ => 0,
}
}
fn mortgage(ref self: RailRoad, owner: ContractAddress) {
if self.owner == owner {
self.is_mortgaged = true;
}
}
fn lift_mortgage(ref self: RailRoad, owner: ContractAddress) {
if self.owner == owner {
self.is_mortgaged = false;
}
}
📘 Status
Build: ✅ Should build successfully
Validation: 🚧 Pending full logic implementation
📌 Issue: Complete Implementation of
RailRoadTraitfor Railroad Model🧩 Description
The
RailRoadTraitdefines key functionalities for managing railroad properties in the game. While the structure is in place, the methods are currently incomplete or incorrectly defined ( missing logic).This issue tracks the implementation and correction of all trait functions.
✅ Acceptance Criteria
change_railroad_ownership()should:ref selfto mutate theownerfield.for_saleis true andis_mortgagedis false.get_rent_amount()should:mut).0if the railroad is mortgaged.mortgage()andlift_mortgage()should:ref selfto mutateis_mortgaged.🛠️ Example Fixes
📘 Status
Build: ✅ Should build successfully
Validation: 🚧 Pending full logic implementation