In this section inside "Lua Object", you can see what types are serializable and what aren't. However as it turns out, this actually depends on what environment your on.
These types are accurate for the game environment, but its completely different for the terrain environment. Perhaps someone should take a look at what are serializable and what not for the Terrain environment?
Examples:
- UserdataTypeId's Interactable is Serializable in the game environment but not in the terrain environment.
- UserdataTypeId's Shape is Serializable in the game environment but not in the terrain environment.
- UserdataTypeId's Body is Serializable in the game environment but not in the terrain environment.
In this section inside "Lua Object", you can see what types are serializable and what aren't. However as it turns out, this actually depends on what environment your on.
These types are accurate for the game environment, but its completely different for the terrain environment. Perhaps someone should take a look at what are serializable and what not for the Terrain environment?
Examples: