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Voice Module
Hooks onto either a Client or Pawn by default.
Audibility Filtering (per listener)
Allows for silent, proximity and global(all-talk) modes.
Use state logic to decide if a Client can hear another Client.
Volume Auto-Balancing
Raises/lowers volume to within a range depending on amplitude.
Separate speeds for raising/lowering volume. Quieting defaults to instant.
What would you like to add?
Hooks onto either a Client or Pawn by default.
Allows for silent, proximity and global(all-talk) modes.
Use state logic to decide if a Client can hear another Client.
Raises/lowers volume to within a range depending on amplitude.
Separate speeds for raising/lowering volume. Quieting defaults to instant.