Skip to content

BUG - Client crashes on windows  #72

@Cavonstavant

Description

@Cavonstavant

Client crashes on windows inside ecs::system::draw at line 38: sprite.setTextureRect(animations[i].value().getFrameRect());

getFrameRect is called while _animFrames::_currentFrame is uninitialized

 	ucrtbased.dll!00007ffea489afec()	Unknown
 	ucrtbased.dll!00007ffea489af37()	Unknown
 	r-type_client.exe!std::vector<ecs::component::Animated::AnimFrame,std::allocator<ecs::component::Animated::AnimFrame>>::operator[](const unsigned __int64 _Pos) Line 1757	C++
>	r-type_client.exe!ecs::component::Animated::getFrameRect() Line 65	C++
 	r-type_client.exe!ecs::systems::<lambda_4>::operator()(ecs::World & world) Line 38	C++
 	[External Code]	
 	r-type_client.exe!ecs::World::runSystems() Line 39	C++
 	r-type_client.exe!ecs::Engine::run() Line 74	C++
 	r-type_client.exe!main() Line 146	C++
 	[External Code]	

Metadata

Metadata

Labels

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions