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Description
Client crashes on windows inside ecs::system::draw at line 38: sprite.setTextureRect(animations[i].value().getFrameRect());
getFrameRect is called while _animFrames::_currentFrame is uninitialized
ucrtbased.dll!00007ffea489afec() Unknown
ucrtbased.dll!00007ffea489af37() Unknown
r-type_client.exe!std::vector<ecs::component::Animated::AnimFrame,std::allocator<ecs::component::Animated::AnimFrame>>::operator[](const unsigned __int64 _Pos) Line 1757 C++
> r-type_client.exe!ecs::component::Animated::getFrameRect() Line 65 C++
r-type_client.exe!ecs::systems::<lambda_4>::operator()(ecs::World & world) Line 38 C++
[External Code]
r-type_client.exe!ecs::World::runSystems() Line 39 C++
r-type_client.exe!ecs::Engine::run() Line 74 C++
r-type_client.exe!main() Line 146 C++
[External Code]