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WebGPU Model Visualizer

<script src="pako.js"></script> <script src="model_visualizer.js" defer></script>

Primitive: Triangles Points
Rendering mode: Solid Color Normals UV Vertex Colors Tangents Simple Shading Texture
Reset camera Calculate tangents (Lengyel, 2001)

Supported model formats:

  • .obj
  • .pcd (Point Cloud Data)

Supported image formats:

  • .png

Click on the canvas to control the camera.

Use WASD to move the camera.

Use arrow keys to rotate the camera.

Use space to go up and left shift to go down.