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{
"version": "https://jsonfeed.org/version/1",
"title": "Cryss' Gaming Repository",
"description": "",
"home_page_url": "https://therealcryss.github.io",
"feed_url": "https://therealcryss.github.io/feed.json",
"user_comment": "",
"icon": "https://therealcryss.github.io/media/website/IMG_2920-2.jpeg",
"author": {
"name": "Cryss"
},
"items": [
{
"id": "https://therealcryss.github.io/panpc-de-patch.html",
"url": "https://therealcryss.github.io/panpc-de-patch.html",
"title": "PANPC DE-PATCH",
"summary": "[Stable 1.0 for PANPC 2.0.12.1] Dies ist der deutsche Übersetzungspatch von PANPC, ein Fallout 4 AI-Mod von Greslin. Dieses wird für den Patch benötigt. Beschreibung: Für eine detailierte Beschreibung besuche bitte die Github-Seite. Installation: Platziere einfach den Patch nach dem PANPC-Mod in deinem Mod-Manager (am…",
"content_html": "<p class=\"msg msg--success align-center\"><span style=\"color: #2dc26b;\">[Stable 1.0 for <em>PANPC</em> 2.0.12.1]</span></p>\n<p>Dies ist der deutsche Übersetzungspatch von <i>PANPC,</i> ein Fallout 4 AI-Mod von Greslin. Dieses wird für den Patch benötigt.</p>\n<p><span style=\"text-decoration: underline;\">Beschreibung:</span></p>\n<p>Für eine detailierte Beschreibung besuche bitte die <a href=\"https://github.com/TheRealCryss/Fallout-4-DE-Patch-PANPC\" target=\"_blank\" rel=\"noopener noreferrer\">Github-Seite</a>.</p>\n<p><span style=\"text-decoration: underline;\">Installation:</span></p>\n<p dir=\"auto\">Platziere einfach den Patch nach dem PANPC-Mod in deinem Mod-Manager (am besten MO2).</p>\n<p><span style=\"text-decoration: underline;\">Voraussetzungen:</span></p>\n<ul>\n<li>PANPC 2.0.12.1<br>(Mod von Greslin. Das gibt es auf seinem <a href=\"https://discord.gg/jMUnXDV\" target=\"_blank\" rel=\"noopener noreferrer\">Discord</a>)</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Bekannte Inkompatibilitäten:</span></p>\n<ul>\n<li>nichts bekannt</li>\n<li>FROST (Patch nötig für Holotapes)</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Download:</span></p>\n<p><a href=\"https://github.com/TheRealCryss/Fallout-4-DE-Patch-PANPC/releases\" target=\"_blank\" rel=\"noopener noreferrer\">Github</a></p>",
"image": "https://therealcryss.github.io/media/posts/11/PANPC-DE-PATCH-Fallout.jpg",
"author": {
"name": "Cryss"
},
"tags": [
],
"date_published": "2023-05-31T20:23:53+02:00",
"date_modified": "2023-05-31T20:34:59+02:00"
},
{
"id": "https://therealcryss.github.io/wetterbericht.html",
"url": "https://therealcryss.github.io/wetterbericht.html",
"title": "Wetterbericht",
"summary": "[Stable 1.0 for Weather Report 1.042] Wetterbericht ist der deutsche Übersetzungspatch von Weather Report, ein Fallout 4 Mod von Greslin. Dieses wird benötigt. Beschreibung: Für eine detailierte Beschreibung besuche bitte die Github-Seite. Installation: Platziere einfach den Patch nach dem Weather Report mod in deinem Mod-Manager…",
"content_html": "<p class=\"msg msg--success align-center\"><span style=\"color: #2dc26b;\">[Stable 1.0 for <em>Weather Report</em> 1.042]</span></p>\n<p>Wetterbericht ist der deutsche Übersetzungspatch von <em>Weather Report</em>, ein Fallout 4 Mod von Greslin. Dieses wird benötigt.</p>\n<p><span style=\"text-decoration: underline;\">Beschreibung:</span></p>\n<p>Für eine detailierte Beschreibung besuche bitte die <a href=\"https://github.com/TheRealCryss/Fallout-4-DE-Patch-Wetterbericht/tree/main\" target=\"_blank\" rel=\"noopener noreferrer\">Github</a><a href=\"#INTERNAL_LINK#/post/null\">-Seite</a>.</p>\n<p><span style=\"text-decoration: underline;\">Installation:</span></p>\n<p dir=\"auto\">Platziere einfach den Patch nach dem Weather Report mod in deinem Mod-Manager (am besten MO2).</p>\n<p><span style=\"text-decoration: underline;\">Voraussetzungen:</span></p>\n<ul>\n<li>Weather Report<br>(Mod von Greslin. Das gibt es auf seinem <a href=\"https://discord.gg/jMUnXDV\" target=\"_blank\" rel=\"noopener noreferrer\">Discord</a>)</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Bekannte Inkompatibilitäten:</span></p>\n<ul>\n<li>nichts bekannt</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Download:</span></p>\n<p><a href=\"https://github.com/TheRealCryss/Fallout-4-DE-Patch-Wetterbericht/tree/main\" target=\"_blank\" rel=\"noopener noreferrer\">Github</a></p>",
"author": {
"name": "Cryss"
},
"tags": [
"Mod",
"Localization",
"Fallout 4"
],
"date_published": "2023-05-20T21:27:25+02:00",
"date_modified": "2023-05-31T20:35:08+02:00"
},
{
"id": "https://therealcryss.github.io/creation-kit-solutions.html",
"url": "https://therealcryss.github.io/creation-kit-solutions.html",
"title": "Modding Tips",
"summary": "This is a growing link list for me personally with issues I had to deal with while delving into Creation Kit's functions. Ressources that helped me:",
"content_html": "<p>This is a growing link list for me personally with issues I had to deal with while delving into Creation Kit's functions.</p>\n<h5>Issues und Solutions</h5>\n<ol>\n<li>NEVER load master files into CK you don't want to be master files for your mod. If you just want to look at stuff, load these masters alone. Otherwise you may get dependancies under odd circumstances.</li>\n<li><span style=\"text-decoration: underline;\">I want light sources to be dark at night / enhance natural sky light / according to the time of day</span><br>Chiaro's Corner: <a href=\"https://chiaroscorner.wordpress.com/2018/09/12/ck-day-night-emittance-from-windows/\" target=\"_blank\" rel=\"noopener noreferrer\">Day/Night emittance from windows (CK)</a></li>\n<li>Godrays drove me crazy. They just didn't show:<br>- If you put the lightsource (like DefauktLightWhite01SpotGR) to close to your window, you only get a glow effect. Put it a bit farther away.<br>- Reminder: You don't need a dustbox for godrays to show. GS are set on the lightsource<br>- To get godrays right (In my case I want distinguisable section of light cut by the boarded-up window and also reach up to the opposite wall) play with the following variables: Distance to window, Intensity of the GR lightsource, Radius of the GR lightsource\n<div class=\"buttonContainer-1502pf\">\n<div role=\"group\" aria-label=\"Nachrichtenaktionen\"> </div>\n<div class=\"buttons-3dF5Kd container-2gUZhU isHeader-2bbX-L\" role=\"group\" aria-label=\"Nachrichtenaktionen\"><span style=\"color: var(--text-primary-color); font-family: var(--editor-font-family); font-size: inherit; font-weight: var(--font-weight-normal);\">It's a game of trial and error to get it right to your situation and what you want to achieve. Keep the radius at the size of just the window or you risk leaking even through solid walls</span></div>\n</div>\n</li>\n</ol>\n<p> </p>\n<p>Ressources that helped me:</p>\n<ul>\n<li>Greslin's YT channel: <a href=\"https://www.youtube.com/watch?v=khJWk6EUGtU&list=PLJp25sFDKjOAOV33RLpao9lPpuDJLk9vu\" target=\"_blank\" rel=\"noopener noreferrer\">FO4Edit and Mod Reconciliation Basics</a></li>\n<li>Greslin: <a href=\"https://greslinmods.wordpress.com/2018/02/24/lessons-from-a-lifetime-of-scripting/\" target=\"_blank\" rel=\"noopener noreferrer\">Lessons From a Lifetime of Scripting</a></li>\n<li> </li>\n</ul>\n<p> </p>",
"author": {
"name": "Cryss"
},
"tags": [
],
"date_published": "2023-04-03T14:34:00+02:00",
"date_modified": "2023-04-14T09:55:28+02:00"
},
{
"id": "https://therealcryss.github.io/cryss-interiors-apartments.html",
"url": "https://therealcryss.github.io/cryss-interiors-apartments.html",
"title": "Origins of Cryss' Interiors",
"summary": "During the last few month while playing FROST and Horizon I've always wondered what this or that building's story was and how nice it would be to enter them and if one even offered a little shelter and hideout during a rad storm. But how?…",
"content_html": "<p>During the last few month while playing FROST and Horizon I've always wondered what this or that building's story was and how nice it would be to enter them and if one even offered a little shelter and hideout during a rad storm. But how? There wasn't any content there to be entered. It had to be build!</p>\n<p>There are a lot of other good mods out there that do a great job, but I wanted my own and because I had a creative impetus recently on the Horizon Discord where one fellow wastelanders asked what the requirements were for the new reclaimation site and how to keep track of it. So I spontaniously started a spreadsheet. And the impetus for being creativly productive lasted longer than this. Thankfully.</p>\n<p>So I did a field trip ingame in Horizon 1.9 alpha and while I was also adding notes to my <a href=\"https://docs.google.com/spreadsheets/d/1nog9hw8JB3lVprp3YwPJIerMBO3vsZsL0VhQS6Wvu_o/edit#gid=0\" title=\"List of ressource and perk requirements for the Horizon 1.9 reclaim system\" target=\"_blank\" rel=\"noopener noreferrer\">Prospector's Guide to the Wastelands,</a> I was looking for nice places to explore and took notes and pictures. Plentiful!</p>\n<p>The goals with my new modding Project <em>Cryss' Interiors</em> is:</p>\n<ul>\n<li>Add new content to the Fallout universe (while being lore friendly)</li>\n<li>Give something back to the community and have more interaction with its members</li>\n<li>Learn new feats like scripting, level design, story telling, adding my own models and textures (Though, I'll always be a generalist, I'm afraid ...)</li>\n<li>Stay FROST friendly:\n<ul>\n<li>No abundant loot</li>\n<li>No full fletched player homes without any balancing </li>\n</ul>\n</li>\n</ul>\n<p> </p>",
"author": {
"name": "Cryss"
},
"tags": [
"Mod",
"Journal Entry",
"Fallout 4"
],
"date_published": "2023-03-24T12:12:08+01:00",
"date_modified": "2023-03-31T12:52:35+02:00"
},
{
"id": "https://therealcryss.github.io/cryss-interiors.html",
"url": "https://therealcryss.github.io/cryss-interiors.html",
"title": "Cryss' Interiors",
"summary": "[WIP / v0.2.8.1-beta] This mod is the first in my endavour to create my own collection of new interiors for Fallout 4. Thanks to all testers for their helpful feedback and thourough testing. Cryss Interiors contains the following new interior cells: Close to vendor Slim…",
"content_html": "<p class=\"msg msg--highlight align-center\"><span style=\"color: #f1c40f;\">[WIP / v0.2.8.1-beta]</span></p>\n<p>This mod is the first in my endavour to create my own collection of new interiors for Fallout 4.</p>\n<p>Thanks to all testers for their helpful feedback and thourough testing.</p>\n<p><em>Cryss Interiors</em> contains the following new interior cells:</p>\n<h5><strong>Apartments:</strong></h5>\n<p>Close to vendor Slim / Mass Bay Medial Center</p>\n<p><span style=\"text-decoration: underline;\">Fast Travel Point:</span></p>\n<p>coc CryssIntApart</p>\n<h5><strong>Concord Garage</strong></h5>\n<p><span style=\"text-decoration: underline;\">Fast Travel Point:</span></p>\n<p>coc CryssIntCGarage</p>\n<h5><strong>Waystation Storeroom</strong></h5>\n<p>South of Boston when you follow the railway tracks</p>\n<p><span style=\"text-decoration: underline;\">Fast Travel Point:</span></p>\n<p>coc CryssIntWS</p>\n<h5><strong>Loft</strong></h5>\n<p>Near Goodneighbor/Mass Fusion building up some stairs</p>\n<p>- Experimental feature of gunfight to simulate a soundscape. (Need more user feedback if it is even worth it or if there are any issues with it)</p>\n<p><span style=\"text-decoration: underline;\">Fast Travel Point:</span></p>\n<p>coc CryssIntLoft</p>\n<h5><strong>Valenti Restaurant</strong></h5>\n<p>Directly above the station entry. For the time being I have put a door at the building on the left as a \"service personnel access\". My plan is to integrate this door and possible staircases into the interior cells of the station itself, but I need to check further plans of the FROST developers if they have anything planned as I don't want to mess with their plans. Having the area accessed through the subway would be much more <em>immersive</em>.</p>\n<p><span style=\"text-decoration: underline;\">Fast Travel Point:</span></p>\n<p>coc CryssIntVR</p>\n<h2 class=\"align-center\">More interiors to come!</h2>\n<p> </p>\n<h3><span style=\"text-decoration: underline;\">Where to get:</span></h3>\n<p><a href=\"https://github.com/TheRealCryss/Fallout-4-mods-Cryss-Interiors/releases\" title=\"Github download link for Cryss Interiors Apartments Fallout mod\" target=\"_blank\" rel=\"noopener noreferrer\">Github</a></p>\n<h3><span style=\"text-decoration: underline;\">Future Plans:</span></h3>\n<ul>\n<li>Customized workbenches</li>\n<li>Little additions and mechanics without going beyond the scope of the mod</li>\n</ul>\n<hr>\n<div class=\"gallery-wrapper\"><div class=\"gallery\" data-is-empty=\"false\" data-translation=\"Add images\" data-columns=\"3\">\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/CryssIntApExt1-2.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/CryssIntApExt1-2-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/CryssIntApExt2-2.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/CryssIntApExt2-2-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/CryssIntApExt3-2.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/CryssIntApExt3-2-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo477.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo477-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo478.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo478-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo479.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo479-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo520.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo520-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo521.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo521-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo522.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo522-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo523.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo523-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo524.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo524-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo525.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo525-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo526.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo526-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo527.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo527-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/5/gallery/Photo528.jpg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/5/gallery/Photo528-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n</div></div>\n<p> </p>\n<p> </p>\n<p> </p>",
"image": "https://therealcryss.github.io/media/posts/5/Photo524.jpeg",
"author": {
"name": "Cryss"
},
"tags": [
],
"date_published": "2023-03-24T11:47:05+01:00",
"date_modified": "2023-05-26T11:23:06+02:00"
},
{
"id": "https://therealcryss.github.io/cryss-defrosted-crops-and-planters-for-horizon-18.html",
"url": "https://therealcryss.github.io/cryss-defrosted-crops-and-planters-for-horizon-18.html",
"title": "Cryss' Defrosted Crops and Planters for Horizon 1.8",
"summary": "[dephracated] To increase immersion when doing a Horizon winter playthrough and restrict myself to only grow crops in my greenhouses I was frustrated by the fact, that all crops I place are snow covered. So I made this patch. It is my second mod now…",
"content_html": "<p class=\"msg--highlight msg--info msg msg--success msg--warning align-center\"><span style=\"color: #e03e2d;\">[dephracated]</span></p>\n<p><span style=\"font-weight: 400;\">To increase immersion when doing a Horizon winter playthrough and restrict myself to only grow crops in my greenhouses I was frustrated by the fact, that all crops I place are snow covered. So I made this patch. It is my second mod now and I hope everything is working for you.</span></p>\n<p><span style=\"font-weight: 400;\">Please note:<br></span><span style=\"font-weight: 400;\">As I'm still earning to use CK and Xedit I couldn't find a smarter way of \"restoring\" the non-snow textures for specific items by just excluding them from the overwriting snow texture mod (I'm using Fallout 4 Seasons) I made a subfolder with renamed vanilla textures and bgms that I selected for every <a href=\"https://www.nexusmods.com/fallout4/mods/17374\" title=\"Fallout 4 Horizon Mod - Complete Overhaul\" target=\"_blank\" rel=\"noopener noreferrer\">Horizon</a> specific item like the automatic planters.</span></p>\n<p><span style=\"font-weight: 400;\">This is the first release and therefore there may be some inconsistencies or items that I have overlooked.</span></p>\n<p><span style=\"font-weight: 400;\">Thanks to <a href=\"https://www.nexusmods.com/fallout4/users/30396610?tab=user+files\" title=\"Greb's Nexus Mods site for Fallout 4 patches\" target=\"_blank\" rel=\"noopener noreferrer\">Greb</a> for the critical bugfix that was in my first release (0.5). (I better double check what CK does in the future. Lesson learned!). Get this version 1.0!</span></p>\n<p><span style=\"text-decoration: underline;\">Requirements:</span></p>\n<ul>\n<li>Horizon 1.8</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Known Incompatibilities:</span></p>\n<ul>\n<li>none known/reported yet</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Where to get:</span></p>\n<p><a href=\"https://github.com/TheRealCryss/Fallout-4-mods-Defrosted-Crops-Planters\" title=\"Cryss' Defrosted Crops and Planters for Fallout Horizon\" target=\"_blank\" rel=\"noopener noreferrer\">Github</a></p>\n<hr>\n<div class=\"gallery-wrapper\"><div class=\"gallery\" data-is-empty=\"false\" data-translation=\"Add images\" data-columns=\"3\">\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619220363-656980456.jpeg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619220363-656980456-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619220489-647249848-2.jpeg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619220489-647249848-2-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619219828-1048608022.png\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619219828-1048608022-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619219842-40248038.png\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/4/gallery/51642-1619219842-40248038-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n</div></div>",
"image": "https://therealcryss.github.io/media/posts/4/51642-1619220489-647249848.jpeg",
"author": {
"name": "Cryss"
},
"tags": [
],
"date_published": "2023-03-24T11:00:38+01:00",
"date_modified": "2023-05-20T21:28:44+02:00"
},
{
"id": "https://therealcryss.github.io/cryss-greenhouses.html",
"url": "https://therealcryss.github.io/cryss-greenhouses.html",
"title": "Cryss' Greenhouses",
"summary": "[Stable 1.0] Three greenhouses, all navmeshed (DLC required) (small, medium, large) I wanted to use with Horizon with a Winter playtrough. All three have a concret foundation for easier placement on unleveled ground. I didn't add any decoration so you have plenty of room to…",
"content_html": "<p class=\"msg msg--success align-center\"><span style=\"color: #2dc26b;\">[Stable 1.0]</span></p>\n<p><span style=\"font-weight: 400;\">Three greenhouses, all navmeshed (DLC required) (small, medium, large) I wanted to use with Horizon with a Winter playtrough. All three have a concret foundation for easier placement on unleveled ground.</span></p>\n<p><span style=\"font-weight: 400;\">I didn't add any decoration so you have plenty of room to let your inner architect run wild!</span></p>\n<p><span style=\"font-weight: 400;\">There havn't been any bug reports so I call this stable.</span></p>\n<p><span style=\"font-weight: 400;\">The Greenhouses can be found in /Prefabs/Warehouses of the workshop menu.</span></p>\n<p><span style=\"font-weight: 400;\">Do you have nice screenshots and want to have them posted here? Please contact me.</span></p>\n<p><span style=\"text-decoration: underline;\">Requirements:</span></p>\n<ul>\n<li>All DLC</li>\n</ul>\n<p><span style=\"text-decoration: underline;\">Known Incompatibilities:</span></p>\n<ul>\n<li>none known/reported yet</li>\n</ul>\n<p>Where to get it:</p>\n<p><a href=\"https://github.com/TheRealCryss/Fallout-4-mods-Cryss-Greenhouses\" title=\"Cryss Greenhouses Fallout 4 mod download\" target=\"_blank\" rel=\"noopener noreferrer\">Github</a></p>\n<hr>\n<div class=\"gallery-wrapper\"><div class=\"gallery\" data-is-empty=\"false\" data-translation=\"Add images\" data-columns=\"3\">\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1604578970-1427316233.png\" data-size=\"1404x592\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1604578970-1427316233-thumbnail.webp\" alt=\"Cryss' Greenhouses - A Fallout 4 mod - Small and mediam Greenhouse\" width=\"720\" height=\"304\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1604578986-1449078674.png\" data-size=\"3413x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1604578986-1449078674-thumbnail.webp\" alt=\"\" width=\"720\" height=\"304\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1604579005-174609754.png\" data-size=\"3413x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1604579005-174609754-thumbnail.webp\" alt=\"\" width=\"720\" height=\"304\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1617907418-1897806100.jpeg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1617907418-1897806100-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1617907498-1730890246.png\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1617907498-1730890246-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n<figure class=\"gallery__item\"><a href=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1617907541-311786443.jpeg\" data-size=\"3440x1440\"><img loading=\"lazy\" src=\"https://therealcryss.github.io/media/posts/3/gallery/48261-1617907541-311786443-thumbnail.webp\" alt=\"\" width=\"720\" height=\"301\"></a></figure>\n</div></div>",
"image": "https://therealcryss.github.io/media/posts/3/48261-1617907541-311786443.jpeg",
"author": {
"name": "Cryss"
},
"tags": [
],
"date_published": "2023-03-24T10:51:25+01:00",
"date_modified": "2023-05-20T21:27:41+02:00"
},
{
"id": "https://therealcryss.github.io/prospectors-guide-to-the-wastelands-pgw.html",
"url": "https://therealcryss.github.io/prospectors-guide-to-the-wastelands-pgw.html",
"title": "Prospector's Guide to the Wastelands (PGW)",
"summary": "I've started to create a spreadsheet to give an overview of all the sites of the new Fallout 4: Horizon 1.9.x reclamation system. The list also contains all the requirements (resources and perk ranks) to unlock the different tiers. At the moment some are missing…",
"content_html": "<div data-tag=\"post-content-collapse\">\n<div class=\"sc-jftFmt fjGVSk\">\n<div>\n<div class=\"sc-gEOWYS kPqjfz sc-gwNMUz hKoCPI\">\n<p>I've started to create a spreadsheet to give an overview of all the sites of the new Fallout 4: Horizon 1.9.x reclamation system.</p>\n<p>The list also contains all the requirements (resources and perk ranks) to unlock the different tiers.</p>\n<p>At the moment some are missing and I will add them in the near future given that at this moment Horizon 1.9 is still alpha and in bug fixing phase. After that Zaw might change the requirements of the different sites for balancing purpose.</p>\n<p>But it should give you an idea about the resources and perks needed before trying to unlock it.</p>\n<p>I've also added checkboxes for you, so you can use a copy of the list yourself.</p>\n<p>While I try to keep the list updated I can't guarantee it as I may take a break from Horizon or Fallout in general or do some other projects.</p>\n<p>The list will always be free of course and if you want to add some nice screenshots or missing numbers you want to report feel free to contact me.</p>\n<p> </p>\n<p>Prospector's Guide to the Wastelands (PGW):</p>\n<p><a href=\"https://docs.google.com/spreadsheets/d/1nog9hw8JB3lVprp3YwPJIerMBO3vsZsL0VhQS6Wvu_o/edit?usp=sharing\" rel=\"nofollow noopener\" target=\"_blank\">https://docs.google.com/spreadsheets/d/1nog9hw8JB3lVprp3YwPJIerMBO3vsZsL0VhQS6Wvu_o/edit?usp=sharing</a></p>\n<p>You can reach me at my little modding corner at the MCR:</p>\n<p><a href=\"https://discord.com/channels/860638206906728508/1080407936318312498\" rel=\"nofollow noopener\" target=\"_blank\">https://discord.com/channels/860638206906728508/1080407936318312498</a></p>\n<p>Or at Gresling's Discord:</p>\n<p><a href=\"https://discord.com/channels/408380281209356299/606581678059814937/875546882590515230\" rel=\"nofollow noopener\" target=\"_blank\">https://discord.com/channels/408380281209356299/606581678059814937/875546882590515230</a></p>\n</div>\n</div>\n</div>\n</div>\n<div class=\"sc-hiCibw gICusQ\" data-tag=\"post-tags\">\n<div class=\"sc-hiCibw iblTBC\">\n<div class=\"sc-iJWMAS gAmLaG\">\n<div class=\"sc-hiCibw bokvvd\"> </div>\n</div>\n</div>\n</div>",
"image": "https://therealcryss.github.io/media/posts/8/enb2023_3_10_21_35_52.jpg",
"author": {
"name": "Cryss"
},
"tags": [
"Survival Tools",
"Journal Entry",
"Fallout 4",
"Documentation"
],
"date_published": "2023-03-23T13:34:00+01:00",
"date_modified": "2023-03-24T14:23:57+01:00"
}
]
}