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Debug.lua
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110 lines (104 loc) · 1.65 KB
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local args = {
[1] = 315, --design
[2] = {
["HeadAccessory"] = {
[1] = "",
},
["FaceAccessory"] = {
[1] = "",
},
["HairAccessory"] = {
[1] = "",
},
["NeckAccessory"] = {
[1] = "",
},
["FrontAccessory"] = {
[1] = "",
},
["WaistAccessory"] = {
[1] = "",
},
["ShouldersAccessory"] = {
[1] = "",
},
--Face, Pants, Shirts,TShirt --
["Face"] = 0,
["Pants"] = 0,
["Shirt"] = 0,
["GraphicTShirt"] = 0,
----------------------- COLORS
["RightLegColor"] = {
[1] = "0",
[2] = "0",
[3] = "0"
},
["LeftLegColor"] = {
[1] = "0",
[2] = "0",
[3] = "0"
},
["LeftArmColor"] = {
[1] = "0",
[2] = "0",
[3] = "0"
},
["RightArmColor"] = {
[1] = "0",
[2] = "0",
[3] = "0"
},
["HeadColor"] = {
[1] = "0",
[2] = "0",
[3] = "0"
},
["TorsoColor"] = {
[1] = "0",
[2] = "0",
[3] = "0"
},
["Emotes"] = {
["1"] = {
[1] = 0
},
["2"] = {
[1] = 0
},
["3"] = {
[1] = 0
},
["4"] = {
[1] = 0
},
["5"] = {
[1] = 0
},
["6"] = {
[1] = 0
},
["7"] = {
[1] = 0
},
["8"] = {
[1] = 0
},
},
["ProportionScale"] = 0,
["BodyTypeScale"] = 0,
["DepthScale"] = 0,
["HeadScale"] = 0,
["HeightScale"] = 0,
["WidthScale"] = 0,
["RightArm"] = 0,
["Head"] = 0,
["LeftArm"] = 0,
["Torso"] = 0,
["LeftLeg"] = 0,
["RightLeg"] = 0,
},
[3] = true --save oui/non
}
game:GetService("ReplicatedStorage").ConnectionEvent:FireServer(unpack(args))
game:GetService("ReplicatedStorage").ConnectionEvent:FireServer(323,false)
game:GetService("ReplicatedStorage").ConnectionEvent:FireServer(258,false)