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Dynmap.NET

A .NET library for interacting with Dynmap chat.

Usage

The following code would set up a connection to a server, hook up an event for chat messages, start listening for chat messages, and send a message to the server.

var connection = new ServerConnection("http://yourserver.com:8123/");
connection.PlayerChat += connection_PlayerChat;
connection.Start();
connection.SendMessage("Hello, world!");