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Resource.cpp
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50 lines (43 loc) · 1.03 KB
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#include "Resource.h"
Resource::Resource(double x, double y, double radius, int quantity, double quantityEvolution) : NonSolid(x, y, radius),
m_quantity(quantity), m_quantityEvolution(quantityEvolution)
{
m_maxQuantity = m_quantity;
}
Resource::Resource(Coordinate c, double radius, int quantity, double quantityEvolution) : NonSolid(c, radius),
m_quantity(quantity), m_quantityEvolution(quantityEvolution)
{
m_maxQuantity = m_quantity;
}
int Resource::getQuantity() const
{
return m_quantity;
}
int Resource::getMaxQuantity() const
{
return m_maxQuantity;
}
void Resource::setCurrantQuantity(int quantity)
{
if(quantity < m_maxQuantity)
{
m_quantity = quantity;
}
else
{
m_quantity = m_maxQuantity;
}
}
void Resource::setMaxQuantity(int maxQuantity)
{
if(m_quantity > maxQuantity)
{
m_quantity = maxQuantity;
}
m_maxQuantity = maxQuantity;
}
int Resource::play()
{
m_quantity += std::min(m_quantityEvolution,m_maxQuantity-m_quantity);
return 0;
}