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Copy pathscript.js
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98 lines (86 loc) · 2.5 KB
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var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll('.square');
var messageDisplay = document.getElementById("message");
var colorDisplay = document.getElementById('colorDisplay');
var h1 = document.querySelector("h1");
var resetButton = document.getElementById("reset");
var modeButtons = document.querySelectorAll(".mode");
init();
function init() {
setUpModeListeners();
setUpSquares();
reset();
}
function setUpModeListeners() {
for(var i = 0; i < modeButtons.length; i++) {
modeButtons[i].addEventListener("click", function() {
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
this.textContent === "Easy" ? numSquares = 3 : numSquares = 6;
reset();
});
}
}
function setUpSquares() {
for(var i =0 ; i < squares.length; i++) {
squares[i].addEventListener("click", function() {
var clickedColor = this.style.backgroundColor;
if(clickedColor === pickedColor) {
messageDisplay.textContent = "Correct!";
changeColors(clickedColor);
h1.style.backgroundColor = clickedColor;
resetButton.textContent = "Play Again?";
} else {
this.style.backgroundColor = "#232323";
messageDisplay.textContent = "Try Again"
}
});
}
}
function reset() {
colors = generateRandomColors(numSquares);
//pick new color
pickedColor = pickColor();
//display the new picked color
colorDisplay.textContent = pickedColor;
resetButton.textContent = "New Colors"
messageDisplay.textContent = "";
//update thr squares
for( var i = 0; i < squares.length; i++ ) {
if(colors[i]) {
squares[i].style.display = "block";
squares[i].style.backgroundColor = colors[i];
} else {
squares[i].style.display = "none";
}
}
h1.style.backgroundColor = "steelblue";
}
resetButton.addEventListener("click", function() {
reset();
});
function changeColors(color) {
for(var i = 0; i < squares.length; i++) {
squares[i].style.backgroundColor = color;
}
}
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num) {
var arr = [];
for(var i=0; i<num; i++) {
arr.push(randomColor());
}
return arr;
}
function randomColor() {
var r = Math.floor(Math.random() * 266);
var g = Math.floor(Math.random() * 266);
var b = Math.floor(Math.random() * 266);
return "rgb(" + r + ", " + g + ", " + b + ")";
}