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math.c
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699 lines (544 loc) · 14.4 KB
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/*********************************************************************/
/* */
/* This Program Written by Paul Edwards. */
/* Released to the Public Domain */
/* */
/* 9-April-2006 D.Wade */
/* Moved definitions for HUGE_VAL to math.h */
/* Inserted argument rang checks in :- */
/* acos */
/* */
/* */
/* */
/* 2-April-2006 D.Wade added code for the :- */
/* */
/* acos(double x); */
/* asin(double x); */
/* atan(double x); */
/* cos(double x); */
/* sin(double x); */
/* tan(double x); */
/* cosh(double x); */
/* sinh(double x); */
/* tanh(double x); */
/* exp(double x); */
/* frexp(double value, int *exp); */
/* ldexp(double x, int exp); */
/* log(double x); */
/* log10(double x); */
/* modf(double value, double *iptr); */
/* pow(double x, double y); */
/* sqrt(double x); */
/* */
/* Note:- */
/* In order to avoide Copyright these functions are generally */
/* implemented using Taylor Series. As a result they are a little */
/* slower that the equivalents in many maths packages. */
/* */
/*********************************************************************/
/*********************************************************************/
/* */
/* math.c - implementation of stuff in math.h */
/* */
/*********************************************************************/
#include <cmsruntm.h>
#include "math.h"
#include "float.h"
#include "errno.h"
/*
Some constants to make life easier elsewhere
(These should I guess be in math.h)
*/
static const double pi = 3.1415926535897932384626433832795;
static const double ln10 = 2.3025850929940456840179914546844;
static const double ln2 = 0.69314718055994530941723212145818;
double ceil(double x) {
int y;
y = (int) x;
if ((double) y < x) {
y++;
}
return ((double) y);
}
#ifdef fabs
#undef fabs
#endif
double fabs(double x) {
if (x < 0.0) {
x = -x;
}
return (x);
}
double floor(double x) {
int y;
if (x < 0.0) {
y = (int) x;
if ((double) y != x) {
y--;
}
} else {
y = (int) x;
}
return ((double) y);
}
double fmod(double x, double y) {
int imod;
if (y == 0.0) return (0.0);
imod = x / y;
return ((double) x - ((double) imod * y));
}
#ifdef acos
#undef acos
#endif
/*
For cos just use (sin(x)**2 + cos(x)**2)=1
Note:- asin(x) decides which taylor series
to use to ensure quickest convergence.
*/
double acos(double x) {
/*
*/
if (fabs(x) > 1.0) /* is argument out of range */
{
errno = EDOM;
return (HUGE_VAL);
}
if (x < 0.0) return (pi - acos(-x));
return (asin(sqrt(1.0 - x * x)));
}
#ifdef asin
#undef asin
#endif
/*
This routines Calculate arcsin(x) & arccos(x).
Note if "x" is close to "1" the series converges slowly.
To avoid this we use (sin(x)**2 + cos(x)**2)=1
and fact cos(x)=sin(x+pi/2)
*/
double asin(double y) {
int i;
double term, answer, work, x, powx, coef;
x = y;
/*
if arg is -ve then we want "-asin(-x)"
*/
if (x < 0.0) return (-asin(-x));
/*
If arg is > 1.0 we can't calculate
(note also < -1.0 but previous statement removes this case)
*/
if (x > 1.0) {
errno = EDOM;
return (HUGE_VAL);
}
/*
now check for large(ish) x > 0.6
*/
if (x > 0.75) {
x = (sqrt(1.0 - (x * x)));
return ((pi / 2.0) - asin(x));
}
/*
arcsin(x) = x + 1/2 (x?3/3) + (1/2)(3/4)(x?5/5) +
(1/2)(3/4)(5/6)(x?7/7) + ...
*/
i = 1;
answer = x;
term = 1;
coef = 1;
powx = x;
while (1) {
work = i;
coef = (coef * work) / (work + 1);
powx = powx * x * x;
term = coef * powx / (work + 2.0);
if (answer == (answer + term))break;
answer = answer + (term);
i += 2;
}
return (answer);
}
#ifdef atan
#undef atan
#endif
/*
Because atan(x) is valid for large values of "x" &
the taylor series converges more slowly for large "X"
we use the following
1. Reduce to the first octant by using :-
atan(-x)=-atan(x),
atan(1/x)=PI/2-atan(x)
2. Reduce further so that |x| less than tan(PI/12)
atan(x)=pi/6+atan((X*sqrt(3)-1)/(x+sqrt(3)))
3. Then use the taylor series
atan(x) = x - x**3 + x**5 - x**7
---- ---- ----
3 5 7
*/
double atan(double x) {
int i;
double term, answer, work, powx;
/*
if arg is -ve then we want "-atan(-x)"
*/
if (x < 0.0) return (-atan(-x));
/*
If arg is large we can't calculate
use atan(1/x)=PI/2-atan(x)
*/
if (x > 1.0) return ((pi / 2) - atan(1.0 / x));
/*
now check for large(ish) x > tan(15) (0.26794919243112)
if so use atan(x)=pi/6+atan((X*SQRT3-1)/(X+SQRT3))
*/
if (x > (2.0 - sqrt(3.0)))
return ((pi / 6.0) + atan((x * sqrt(3.0) - 1.0) / (x + sqrt(3.0))));
/*
* atan(x) = x - x**3 + x**5 - x**7
* ---- ---- ----
* 3 5 7
*/
i = 1;
answer = x;
term = x;
powx = x;
while (1) {
work = i;
powx = 0.0 - powx * x * x;
term = powx / (work + 2.0);
if (answer == (answer + term))break;
answer = answer + (term);
i += 2;
}
return (answer);
}
/* atan2 was taken from libnix and modified slightly */
double atan2(double y, double x) {
return (x >= y) ?
(x >= -y ? atan(y / x) : -pi / 2 - atan(x / y))
:
(x >= -y ? pi / 2 - atan(x / y)
: (y >= 0) ? pi + atan(y / x)
: -pi + atan(y / x));
}
#ifdef cos
#undef cos
#endif
double cos(double x) {
/*
Calculate COS using Taylor series.
sin(x) = 1 - x**2 + x**4 - x**6 + x**8
==== ==== ==== ==== .........
2! 4! 6! 8!
Note whilst this is accurate it can be slow for large
values of "X" so we scale
*/
int i;
double term, answer, work, x1;
/*
Scale arguments to be in range 1 => pi
*/
i = x / (2 * pi);
x1 = x - (i * (2.0 * pi));
i = 1;
term = answer = 1;
while (1) {
work = i;
term = -(term * x1 * x1) / (work * (work + 1.0));
if (answer == (answer + term))break;
answer = answer + term;
i += 2;
}
return (answer);
}
#ifdef sin
#undef sin
#endif
double sin(double x) {
/*
Calculate SIN using Taylor series.
sin(x) = x - x**3 + x**5 - x**7 + x**9
==== ==== ==== ====
3! 5! 7! 9!
Note whilst this is accurate it can be slow for large values
of "X" so we scale
*/
int i;
double term, answer, work, x1;
/*
scale so series converges pretty quickly
*/
i = x / (2.0 * pi);
x1 = x - (i * (2.0 * pi));
/*
set up initial term
*/
i = 1;
term = answer = x1;
/*
loop until no more changes
*/
while (1) {
work = i + 1;
term = -(term * x1 * x1) / (work * (work + 1.0));
if (answer == (answer + term))break;
answer = answer + term;
i = i + 2;
}
return (answer);
}
#ifdef tan
#undef tan
#endif
double tan(double x) {
/*
use tan = sin(x)/cos(x)
if cos(x) is 0 then return HUGE_VAL else return sin/cos
*** need to set ERROR for overflow ***
*/
double temp;
temp = cos(x);
if (temp == 0.0) {
/* errno=EDOM; don't seem to return an error here */
return (HUGE_VAL); /* need to set error here */
}
return (sin(x) / cos(x));
}
/*
Hyperbolic functions
SINH(X) = (E**X-E**(-1))/2
COSH(X) = (E**X+E**(-1))/2
*/
double cosh(double x) {
double dexpx;
dexpx = exp(x);
return (0.5 * (dexpx + (1.0 / dexpx)));
}
double sinh(double x) {
double dexpx;
dexpx = exp(x);
return (0.5 * (dexpx - (1.0 / dexpx)));
}
/*
tanh returns the hyperbolic area tangent of floating point argument x.
*/
double tanh(double x) {
double dexp2;
dexp2 = exp(-2.0 * x);
return ((1.0 - dexp2) / (1.0 + dexp2));
}
/*
exp(x) = 1 + x + x2/2 + x3/6 + x4/24 + x5/120 + ... + xn/n! + ...
*/
double exp(double x) {
int i;
double term, answer, work;
i = 2;
term = x;
answer = x;
while (1) {
work = i;
term = (term * x) / work;
if (answer == (answer + term))break;
answer = answer + (term);
i++;
}
answer = answer + 1.0;
return (answer);
}
/*
Calculate LOG using Taylor series.
log(1+ x) = x - x**2 + x**3 - x**4 + x**5
==== ==== ==== ==== .........
2 3 4 8
Note this only works for small x so we scale....
*/
double log(double x) {
int i, scale;
double term, answer, work, xs;
if (x <= 0) {
/* need to set signal */
errno = EDOM;
return (HUGE_VAL);
}
if (x == 1.0)return (0.0);
/*
Scale arguments to be in range 1 < x <= 10
*/
scale = 0;
/*
xs = x;
while ( xs > 10.0 ) { scale ++; xs=xs/10.0;}
while ( xs < 1.0 ) { scale --; xs=xs*10.0;}
*/
xs = frexp(x, &scale);
xs = (1.0 * xs) - 1.0;
scale = scale - 0;
i = 2;
term = answer = xs;
while (1) {
work = i;
term = -(term * xs);
if (answer == (answer + (term / work)))break;
answer = answer + (term / work);
i++;
}
answer = answer + (double) scale * ln2;
return (answer);
}
double log10(double x) {
return (log(x) / ln10);
}
/*
This code uses log and exp to calculate x to the power y.
If
*/
double pow(double x, double y) {
int j, neg;
double yy, xx;
neg = 0;
j = y;
yy = j;
if (yy == y) {
xx = x;
if (y < 0) {
neg = 1;
j = -j;
}
if (y == 0) return (1.0);
--j;
while (j > 0) {
xx = xx * x;
j--;
}
if (neg)xx = 1.0 / xx;
return (xx);
}
if (x < 0.0) {
errno = EDOM;
return (0.0);
}
if (y == 0.0) return (1.0);
return (exp(y * log(x)));
}
#ifdef sqrt
#undef sqrt
#endif
/*
pretty tivial code here.
1) Scale x such that 1 <= x <= 4.0
2) Use newton Raphson to calculate root.
4) multiply back up.
Because we only scale by "4" this is pretty slow....
*/
double sqrt(double x) {
double xs, yn, ynn;
double pow1;
int i;
if (x < 0.0) {
errno = EDOM;
return (0.0);
}
if (x == 0.0) return (0.0);
/*
Scale argument 1 <= x <= 4
*/
xs = x;
pow1 = 1;
while (xs < 1.0) {
xs = xs * 4.0;
pow1 = pow1 / 2.0;
}
while (xs >= 4.0) {
xs = xs / 4.0;
pow1 = pow1 * 2.0;
}
/*
calculate using Newton raphson
use x0 = x/2.0
*/
i = 0;
yn = xs / 2.0;
ynn = 0;
while (1) {
ynn = (yn + xs / yn) * 0.5;
if (fabs(ynn - yn) <= 10.0 * DBL_MIN) break; else yn = ynn;
if (i > 10) break; else i++;
}
return (ynn * pow1);
}
double frexp(double x, int *exp) {
/*
split float into fraction and mantissa
note this is not so easy for IBM as it uses HEX float
*/
union dblhex {
double d;
unsigned short s[4];
};
union dblhex split;
if (x == 0.0) {
exp = 0;
return (0.0);
}
split.d = x;
*exp = (((split.s[0] >> 8) & 0x007f) - 64) * 4;
split.s[0] = split.s[0] & 0x80ff;
split.s[0] = split.s[0] | 0x4000;
/* following code adjust for fact IBM has hex float */
while ((fabs(split.d) < 0.5) && (split.d != 0)) {
split.d = split.d * 2;
*exp = (*exp) - 1;
}
/* */
return (split.d);
}
double ldexp(double x, int exp) {
/*
note this is not so easy for IBM as it uses HEX float
*/
int bin_exp, hex_exp, adj_exp;
union dblhex {
double d;
unsigned short s[4];
};
union dblhex split;
/*
note "X" mauy already have an exponent => extract it
*/
split.d = frexp(x, &bin_exp);
bin_exp = bin_exp + exp; /* add in from caller */
/* need to test for sensible value here */
hex_exp = (bin_exp / 4); /* convert back to HEX */
adj_exp = bin_exp - (hex_exp * 4);
if (adj_exp < 0) {
hex_exp = hex_exp - 1;
adj_exp = 4 + adj_exp;
}
split.s[0] = split.s[0] & 0x80ff;
split.s[0] = split.s[0] | (((hex_exp + 64) << 8) & 0x7f00);
/* following code adjust for fact IBM has hex float */
/* well it will I have done */
while (adj_exp > 0) {
split.d = split.d * 2;
--adj_exp;
}
/**/
return (split.d);
}
double modf(double value, double *iptr) {
int neg = 0;
long i;
if (value < 0) {
neg = 1;
value = -value;
}
i = (long) value;
value -= i;
if (neg) {
value = -value;
i = -i;
}
*iptr = i;
return (value);
}