Forgive me if this is silly for me to suggest. But I got an error when running this app with only some small code changes I made. I'm wondering if something is funky. As a novice, I wasn't able to figure out the problem.
Here's my error:
Thread 1: Exception: "[<Magic_8_Ball.ViewController 0x7fbd385071e0> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key askButtonPressed."
my code: viewcontroller.swift
`import UIKit
class ViewController: UIViewController {
@IBOutlet weak var imageView: UIImageView!
@IBAction func askButtonPressed(_ sender: UIButton) {
let ballsArray = [#imageLiteral(resourceName: "ball3"),#imageLiteral(resourceName: "ball3"),#imageLiteral(resourceName: "ball5"),#imageLiteral(resourceName: "ball2"),#imageLiteral(resourceName: "ball1")]
imageView.image = ballsArray.randomElement()
}
}`
Forgive me if this is silly for me to suggest. But I got an error when running this app with only some small code changes I made. I'm wondering if something is funky. As a novice, I wasn't able to figure out the problem.
Here's my error:
Thread 1: Exception: "[<Magic_8_Ball.ViewController 0x7fbd385071e0> setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key askButtonPressed."my code: viewcontroller.swift
`import UIKit
class ViewController: UIViewController {
}`