Skip to content

using flutter_scene on windows in release mode #88

@mrusiniak

Description

@mrusiniak

Dear flutter_scene team
You are awsome!

I have developed my app and works good on android, macOS, iOS.
it also works on windows in debug mode without problem.
but in release mode the 3d content is just white rectangle.

i start it as
flutter run -d windows --release --enable-impeller --enable-flutter-gpu

and
Doctor summary (to see all details, run flutter doctor -v):
[√] Flutter (Channel main, 3.42.0-0.2.pre, on Microsoft Windows [Version 10.0.26200.7840], locale en-US)
[√] Windows Version (Windows 11 or higher, 25H2, 2009)
[√] Android toolchain - develop for Android devices (Android SDK version 36.1.0)
[√] Chrome - develop for the web
[√] Visual Studio - develop Windows apps (Visual Studio Professional 2019 16.11.53)
[√] Connected device (3 available)
[√] Network resources

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't working.needs reproAwaiting a minimal reproduction from the reporter.platform:windowspriority: highHighest priority. Address before lower-priority work.renderingBehavior when preparing or drawing geometry to the screen.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions