When importing a new texture, the validator crashes the editor.

Callstack:

Based on a discussion with Ryan on the BenUI Discord, it seems like the new Interchange Plugin in UE is having the validator take a different path so it goes through the UImportSubsystem::InterchangeBroadcastAssetPostImport that always gives a nullptr as the Texture Factory. The UImportSubsystem broadcast gave a nullptr in 5.0 too so it must've taken another path in that version.
https://discordapp.com/channels/871938221892833290/925617340316524575/1104004680733970522
When importing a new texture, the validator crashes the editor.

Callstack:

Based on a discussion with Ryan on the BenUI Discord, it seems like the new Interchange Plugin in UE is having the validator take a different path so it goes through the
UImportSubsystem::InterchangeBroadcastAssetPostImportthat always gives anullptras the Texture Factory. TheUImportSubsystembroadcast gave anullptrin 5.0 too so it must've taken another path in that version.https://discordapp.com/channels/871938221892833290/925617340316524575/1104004680733970522