If you look at my code , I am trying to make it so npc1 sends me on a mission to find a tomato and when it gets back it says something else or it switches places with another identical npc that has a different dialogue tree!
However I can't find a way to hide/move/remove a npc from the canvas.
Can you please have a look at the loot.update function, you can see that I added some code to try and do this, but it doesn't seem to work.
Any help appreciated, thank you 👍
If you look at my code , I am trying to make it so npc1 sends me on a mission to find a tomato and when it gets back it says something else or it switches places with another identical npc that has a different dialogue tree!
However I can't find a way to hide/move/remove a npc from the canvas.
Can you please have a look at the loot.update function, you can see that I added some code to try and do this, but it doesn't seem to work.
Any help appreciated, thank you 👍