Modeled after the logistics system in Overmind, I should devise a generalized logistics system which can accept pickup and dropoff orders for all material types. This could replace all of the single lane transport missions I have.
This would also make it easy to respond to ephemeral pickups like Ruins and Tombstones
Modeled after the logistics system in Overmind, I should devise a generalized logistics system which can accept pickup and dropoff orders for all material types. This could replace all of the single lane transport missions I have.
This would also make it easy to respond to ephemeral pickups like Ruins and Tombstones