-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCommonModSettings.props
More file actions
125 lines (110 loc) · 6.34 KB
/
CommonModSettings.props
File metadata and controls
125 lines (110 loc) · 6.34 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
<Project>
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>AnyCPU</Platforms>
<LangVersion>10.0</LangVersion>
<Nullable>disable</Nullable>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<TimberbornPath>C:\Program Files (x86)\Steam\steamapps\common\Timberborn\Timberborn_Data\Managed</TimberbornPath>
<PublicizerRuntimeStrategies>Unsafe</PublicizerRuntimeStrategies>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Krafs.Publicizer" Version="2.3.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Publicize Include="Timberborn.AreaSelectionSystem" />
<Publicize Include="Timberborn.Automation" />
<Publicize Include="Timberborn.AutomationBuildings" />
<Publicize Include="Timberborn.AutomationUI" />
<Publicize Include="Timberborn.BlockObjectModelSystem" />
<Publicize Include="Timberborn.BlockObjectTools" />
<Publicize Include="Timberborn.BlockSystem" />
<Publicize Include="Timberborn.Buildings" />
<Publicize Include="Timberborn.BuildingsNavigation" />
<Publicize Include="Timberborn.BuildingsReachability" />
<Publicize Include="Timberborn.DecalSystem" />
<Publicize Include="Timberborn.EntitySystem" />
<Publicize Include="Timberborn.ForestryUI" />
<Publicize Include="Timberborn.Gathering" />
<Publicize Include="Timberborn.InventorySystem" />
<Publicize Include="Timberborn.LevelVisibilitySystem" />
<Publicize Include="Timberborn.LevelVisibilitySystemUI" />
<Publicize Include="Timberborn.ModelHiding" />
<Publicize Include="Timberborn.Navigation" />
<Publicize Include="Timberborn.PathSystem" />
<Publicize Include="Timberborn.Rendering" />
<Publicize Include="Timberborn.SlotSystem" />
<Publicize Include="Timberborn.Stockpiles" />
<Publicize Include="Timberborn.StockpileVisualization" />
<Publicize Include="Timberborn.TerrainSystemRendering" />
<Publicize Include="Timberborn.ToolButtonSystem" />
<Publicize Include="Timberborn.WaterBuildings" />
<Publicize Include="Timberborn.WaterBuildingsUI" />
</ItemGroup>
<ItemGroup>
<Reference Include="$(TimberbornPath)\Timberborn.*.dll" />
<Reference Include="$(TimberbornPath)\Bindito.*.dll" />
<Reference Include="$(TimberbornPath)\UnityEngine.*.dll" />
<Reference Include="$(TimberbornPath)\Unity.*.dll" />
<Reference Include="Newtonsoft.Json">
<HintPath>$(TimberbornPath)\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System.Collections.Immutable">
<HintPath>$(TimberbornPath)\System.Collections.Immutable.dll</HintPath>
</Reference>
<Reference Include="System.Runtime.CompilerServices.Unsafe">
<HintPath>$(TimberbornPath)\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
</Reference>
<Reference Include="$(TimberbornPath)\AWSSDK.*.dll" />
<Reference Include="$(TimberbornPath)\protobuf-net*.dll" />
<Reference Include="$(TimberbornPath)\com.rlabrecque.steamworks.net.dll" />
<Reference Include="$(TimberbornPath)\Microsoft.Bcl.AsyncInterfaces.dll" />
<Reference Include="$(TimberbornPath)\Microsoft.Extensions.ObjectPool.dll" />
<Reference Update="@(Reference)">
<Private>False</Private>
</Reference>
<Compile Remove=".metadata\**" />
<EmbeddedResource Remove=".metadata\**" />
<None Remove=".metadata\**" />
<Compile Remove=".scratch\**" />
<EmbeddedResource Remove=".scratch\**" />
<None Remove=".scratch\**" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>C:\Program Files (x86)\Steam\steamapps\workshop\content\1062090\3284904751\0Harmony.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<None Update="Buildings\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="ConstructionBases\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="CustomCursors\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="IlluminationColors\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="KeyBindingGroups\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="KeyBindings\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="Localizations\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="NaturalResources\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="Resources\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="Sprites\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="TemplateCollections\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="ToolGroups\**\*"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="manifest.json"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="thumbnail.jpg"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="thumbnail.png"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="changelog.txt"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
<None Update="simpleconfig.txt"><CopyToOutputDirectory>Always</CopyToOutputDirectory></None>
</ItemGroup>
<ItemGroup>
<Folder Include=".metadata\" />
</ItemGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Command="powershell -Command "Get-ChildItem '$(TargetDir)' -ErrorAction SilentlyContinue | Remove-Item -Recurse -Force"
powershell -Command "Get-ChildItem -Path '$(USERPROFILE)\Documents\Timberborn\Mods\$(ProjectName)' -Exclude 'workshop_data.json' -ErrorAction SilentlyContinue | Remove-Item -Recurse -Force"" />
</Target>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="powershell -Command "New-Item -ItemType Directory -Force -Path '$(USERPROFILE)\Documents\Timberborn\Mods\$(ProjectName)'; Copy-Item -Path '$(TargetDir)*' -Destination '$(USERPROFILE)\Documents\Timberborn\Mods\$(ProjectName)' -Recurse -Force"" />
</Target>
</Project>