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<-- Back to Legend

Command Name: Damage

Keyword: damage

Usages

damage any_block
damage any_entity
damage nearest_block <identifier>
damage nearest_entity <identifier>
damage position <x> <y> <z>
damage target_entity

Regex

(((damage)( (nearest_entity|nearest_block))( !?(([#:](\w+)(\[(.*)\])?,?)+)))|((damage)( (any_entity|target_entity|any_block)))|((damage)( (position))( ([\^~]?-?\d*(\.\d*)?))( ([\^~]?-?\d*(\.\d*)?))( ([\^~]?-?\d*(\.\d*)?))))

Raw Documentation

# damage (nearest_entity|nearest_block) <identifier>
# damage (any_entity|target_entity|any_block)
# damage position <x> <y> <z>