Keyword: input
input attack
input backward
input forward
input inventory
input jump
input key ...
input left
input lock_cursor
input middle
input mouse_wheel_down
input mouse_wheel_up
input right
input sneak
input sprint
input strafe_left
input strafe_right
input unlock_cursor
input use
(((input)( (attack|use|forward|backward|strafe_left|strafe_right|jump|sprint|sneak|lock_cursor|unlock_cursor|left|right|middle|inventory|mouse_wheel_up|mouse_wheel_down)))|((input)( (key))( (\S+))))# input <input>
# input key ...