From 5fc29537bc58cc190a86397e16dc3e554f384e25 Mon Sep 17 00:00:00 2001 From: Kalyn Smith Date: Wed, 18 Nov 2020 20:59:06 -0500 Subject: [PATCH] Completed JS Basics --- js/formulas.js | 41 ++++++++++++++++++++++------------------- 1 file changed, 22 insertions(+), 19 deletions(-) diff --git a/js/formulas.js b/js/formulas.js index 2435d53..3aafe51 100644 --- a/js/formulas.js +++ b/js/formulas.js @@ -1,80 +1,83 @@ // Basic math formulaas function addition(num1, num2){ - return -1; + let sum = num1 + num2 + return sum; } function subtraction(num1, num2){ - return -1; + let difference = num1 - num2 + return difference; } function multiplication(num1, num2){ - return -1; + return num1 * num2; } function division(num1, num2){ - return -1; + let quotient = num1 / num2 + return quotient; } // Area formulaas function areaSquare(side){ - return -1; + return side * side; } function areaRectangle(length, width){ - return -1; + return length * width; } function areaParallelogram(base, height){ - return -1; + return (base * height); } function areaTriangle(base, height){ - return -1; + return (1/2) * (base * height); } function Circle(radius){ - return -1; + return (3.14) * (radius * radius); } function Sphere(radius){ - return -1; + return (4 * 3.14) * (radius * radius); } // Surface Area formulas function surfaceAreaCube(side){ - return -1; + return (6) * (side * side); } function surfaceAreaCylinder(radius, height){ - return -1; + return ((2 * 3.14 * radius * height)+ (2 * 3.14 * (radius * radius))); } // Perimeter formulas function perimeterSquare(side){ - return -1; + return 4 * side; } function perimeterRectangle(length, height){ - return -1; + return 2 * (length + height); } function perimeterTriangle(side1, side2, side3){ - return -1; + return side1 + side2 + side3; } function perimeterCircle(diameter){ - return -1; + return (2) * (3.14) * (diameter / 2); } // Volume formulas function volumeCube(side){ - return -1; + return (side * side * side); } function volumeRectangular(length, width, height){ - return -1; + return (length * width * height); } function volumeCylinder(radius, height){ - return -1; + return (3.14) * (radius * radius) * (height); }