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13 lines (13 loc) · 751 Bytes
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qdiff --git a/client/CS130_Team13/Assets/Scripts/Board/GameManager.cs b/client/CS130_Team13/Assets/Scripts/Board/GameManager.cs
index 7004e31..b4f19c6 100644
--- a/client/CS130_Team13/Assets/Scripts/Board/GameManager.cs
+++ b/client/CS130_Team13/Assets/Scripts/Board/GameManager.cs
@@ -162,7 +162,7 @@ public class GameManager : MonoBehaviour
if (previousState != GameState.ExecutionPhase)
{
StopCoroutine("endGameInAMinute");
- StartCoroutine("endGameInAMinute");
+ StartCoroutine(endGameInAMinute());
// Assume Player 1, swap if not
string p1Cmd;
string p2Cmd;