Hello,
I have been researching unique protocols for a high-density P2P project that has the need to scale to extremely large node-counts as well as to minimize latency.
As you might imagine, there are currently the standard options of TCP, UDP, and now QUIC for this work but I wanted to seek something entirely new and hopefully better suited for this purpose.
With this in mind, I am developing in Golang for the cross-platform compatibility and also to easily support man concurrent connections.
I am wondering if your new protocol has Go bindings and/or examples as well as if there are any benchmarks against other protocols as well?
Any information that you could share would be greatly appreciated.
Thanks
Hello,
I have been researching unique protocols for a high-density P2P project that has the need to scale to extremely large node-counts as well as to minimize latency.
As you might imagine, there are currently the standard options of TCP, UDP, and now QUIC for this work but I wanted to seek something entirely new and hopefully better suited for this purpose.
With this in mind, I am developing in Golang for the cross-platform compatibility and also to easily support man concurrent connections.
I am wondering if your new protocol has Go bindings and/or examples as well as if there are any benchmarks against other protocols as well?
Any information that you could share would be greatly appreciated.
Thanks