Does anybody have experience getting this to run in Deno?
My output is constantly looking like this
Uint8Array(24) [
0, 0, 0, 7, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0
]
While my input looks like this
ArrayBuffer {
[Uint8Contents]: <ff d8 ff e0 00 10 4a 46 49 46 00 01 01 00 00 48 00 48 00 00 ff e1 00 8c 45 78 69 66 00 00 4d 4d 00 2a 00 00 00 08 00 05 01 12 00 03 00 00 00 01 00 01 00 00 01 1a 00 05 00 00 00 01 00 00 00 4a 01 1b 00 05 00 00 00 01 00 00 00 52 01 28 00 03 00 00 00 01 00 02 00 00 87 69 00 04 00 00 00 01 00 00 00 5a ... 3143 more bytes>,
byteLength: 3243
}
I've been trying to get this to work for a few days now. Wondering how this works in Deno as it works perfectly fine in NodeJS. Maybe due to the Buffer object
Does anybody have experience getting this to run in Deno?
My output is constantly looking like this
While my input looks like this
I've been trying to get this to work for a few days now. Wondering how this works in Deno as it works perfectly fine in NodeJS. Maybe due to the Buffer object