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Map editor shouldn't clobber custom attributes #17

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@stubb

From @prock-fife on September 29, 2009 2:33

Log from IRC:

[11:25] <or1andov> hmmm, how hard would it be to make the FIFE map editor not truncate instance attributes it doesn't know about? eg they just pass through on load+save
[11:26] <or1andov> i was having a look around the editor + the engine extensions but didn't have any immediate luck
[11:31] <Prock> hmm
[11:31] <or1andov> y'know what i mean
[11:31] <or1andov> ?
[11:31] <Prock> yeah I do
[11:32] <Prock> I think... you want to be able to set some attribues outside of the FIFE map editor and not have the editor clobber those attributes when you save the map
[11:32] <or1andov> exactly

Copied from original issue: fifengine/fifengine#379

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