-
Notifications
You must be signed in to change notification settings - Fork 3
Open
Description
I think it's finally time someone tackles the editor. It's current state is basically unusable. I'd like to collect a list of features and prioritize them here. NOTE this list will grow as we discuss.. it is a work in progress.
Must have features - High Priority (Let's not talk how we will implement this stuff yet):
- Load/save map
- Edit global map settings
- Change view (rotate, zoom, pan, etc etc)
- Re-arrange layers (re-order)
- Select layer
- Show/Hide layer
- Add/Edit/Remove layer
- Select object to "draw"/place
- Add (place)/Edit/Remove Instance
- Add/Edit/Remove Objects (including actions)
- Edit Cell properties (includes pathfinding properties)
- Toggle map/layer grid
- Toggle layer cell coordinates
Medium Priority
- Add/Edit/Remove additional cameras
- Add/Edit/view pathfinder transition between layers
- Add/Edit/Remove Lights
- Add/Edit/Remove Triggers
- Add/Edit/Remove Custom attributes (need to add a callback for custom attributes to FIFE loaders maybe?)
- Add/Edit/Remove Sound Sources (global/ambient sounds)
Low Priority
- Tileset Editor/Creator
Behaviors
- All object references should be relative to the map file location
Ideas
- Add ability to specify "include" directories for object references
- Editor meta file or "project" file to store project specific configurations
- Default camera settings
- Default "include" directories
- Ability to "install" the map into the correct location for client testing. This might include the ability to bundle the map and resources.
Metadata
Metadata
Assignees
Labels
No labels