I made some SW 3D renderer ... #30
rageworx
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Source is availed on https://github.com/rageworx/FLSWRender |
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Actuall this is for my embedded linux system ( it has no OpenGL off screen support because ARM MALi 820T only availed on Android or OpenGL|ES ) to rendering scanned Pixel-clouding features to trianglize to be vertex, and running with texture...
3D renders to Fl_RGB_Image with RGB or RGBA.
How about this ?
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