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[FEAT] Implement "Mirrored" Game Mode #360

@otaviobia

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@otaviobia

Mirrored Game Mode

This is an umbrella issue for the implementation of the "Mirrored" game mode, as described in next_steps.md.

Game Mode Description

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In this game mode, there are 2 snakes.

  • The snakes move in opposite directions of each other (this creates the mirrored effect)
  • If the snakes collide with each other the player loses
  • When any of them eat food they both increase in size
  • The snakes have different colors

Suggested Sub-Issues

  • [FEAT] Add "Mirrored" game mode option to UI

  • [FEAT] Implement collision rules for Mirrored mode

  • [FEAT] Implement mirrored growth and scoring

Some of them could potentially be broken into even more sub-issues, feel free to discuss this below.

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