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queue_local.go
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614 lines (570 loc) · 14.2 KB
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package queue
import (
"context"
"fmt"
"sync"
"sync/atomic"
"time"
)
// localQueue is an in-memory queue implementation supporting sync and workerpool drivers.
type localQueue struct {
driver Driver
cfg WorkerpoolConfig
mu sync.RWMutex
metricsMu sync.RWMutex
queueMu sync.RWMutex
handlers map[string]Handler
unique map[string]time.Time
metrics map[string]*localQueueMetrics
pausedQueues map[string]bool
workQueue chan queuedJob
shutdownCh chan struct{}
shutdownOnce sync.Once
workerWG sync.WaitGroup
delayedWG sync.WaitGroup
shuttingDown atomic.Bool
enqueued atomic.Int64
started atomic.Int64
finished atomic.Int64
delayed atomic.Int64
}
type workerContextKey string
const workerEnqueueKey workerContextKey = "queue.worker.enqueue.allowed"
type queuedJob struct {
ctx context.Context
job Job
opts jobOptions
}
type localQueueMetrics struct {
Pending int64
Active int64
Processed int64
Failed int64
Delayed int64
}
func newLocalQueue(driver Driver) *localQueue {
return newLocalQueueWithConfig(driver, WorkerpoolConfig{})
}
func newLocalQueueWithConfig(driver Driver, cfg WorkerpoolConfig) *localQueue {
q := &localQueue{
driver: driver,
cfg: cfg.normalize(),
handlers: make(map[string]Handler),
unique: make(map[string]time.Time),
metrics: make(map[string]*localQueueMetrics),
pausedQueues: make(map[string]bool),
shutdownCh: make(chan struct{}),
}
return q
}
// Driver returns the active queue driver.
// @group Queue
//
// Example: local driver
//
// q, err := queue.NewSync()
// if err != nil {
// return
// }
// fmt.Println(q.Driver())
// // Output: sync
func (d *localQueue) Driver() Driver {
return d.driver
}
// Register associates a handler with a job type.
// @group Queue
//
// Example: local register
//
// q, err := queue.NewSync()
// if err != nil {
// return
// }
// type EmailPayload struct {
// ID int `json:"id"`
// }
// q.Register("emails:send", func(ctx context.Context, m queue.Message) error {
// var payload EmailPayload
// if err := m.Bind(&payload); err != nil {
// return err
// }
// _ = payload
// return nil
// })
func (d *localQueue) Register(jobType string, handler Handler) {
if jobType == "" || handler == nil {
return
}
d.mu.Lock()
d.handlers[jobType] = handler
d.mu.Unlock()
}
// StartWorkers starts worker execution.
// @group Queue
//
// Example: local start workers
//
// q, err := queue.NewWorkerpool()
// if err != nil {
// return
// }
// _ = q.StartWorkers(context.Background())
func (d *localQueue) StartWorkers(_ context.Context) error {
if d.driver != DriverWorkerpool {
return nil
}
d.startMemoryWorkers()
return nil
}
// Shutdown drains running work and releases resources.
// @group Queue
//
// Example: local shutdown
//
// q, err := queue.NewWorkerpool()
// if err != nil {
// return
// }
// _ = q.StartWorkers(context.Background())
// _ = q.Shutdown(context.Background())
func (d *localQueue) Shutdown(ctx context.Context) error {
if d.driver != DriverWorkerpool {
return nil
}
d.shutdownOnce.Do(func() {
d.shuttingDown.Store(true)
close(d.shutdownCh)
})
if err := waitGroupWithContext(ctx, &d.delayedWG); err != nil {
return fmt.Errorf("workerpool delayed jobs drain failed: %w (%s)", err, d.shutdownStats())
}
d.queueMu.Lock()
if d.workQueue != nil {
close(d.workQueue)
d.workQueue = nil
}
d.queueMu.Unlock()
if err := waitGroupWithContext(ctx, &d.workerWG); err != nil {
return fmt.Errorf("workerpool active jobs drain failed: %w (%s)", err, d.shutdownStats())
}
return nil
}
func (d *localQueue) Ready(ctx context.Context) error {
if ctx == nil {
return nil
}
return ctx.Err()
}
// Dispatch submits a typed job payload using the default queue.
// @group Queue
//
// Example: local dispatch
//
// q, err := queue.NewSync()
// if err != nil {
// return
// }
// type EmailPayload struct {
// ID int `json:"id"`
// }
// q.Register("emails:send", func(ctx context.Context, m queue.Message) error {
// var payload EmailPayload
// if err := m.Bind(&payload); err != nil {
// return err
// }
// _ = payload
// return nil
// })
// job := queue.NewJob("emails:send").
// Payload(EmailPayload{ID: 1}).
// OnQueue("default").
// Delay(10 * time.Millisecond)
// _, _ = q.Dispatch(job)
func (d *localQueue) Dispatch(ctx context.Context, job Job) error {
if d.shuttingDown.Load() && !allowEnqueueDuringShutdown(ctx) {
return ErrQueuerShuttingDown
}
if err := job.validate(); err != nil {
return err
}
parsed := job.jobOptions()
queueName := normalizeQueueName(parsed.queueName)
if parsed.uniqueTTL > 0 {
if !d.claimUnique(job, queueName, parsed.uniqueTTL) {
return ErrDuplicate
}
}
if parsed.delay <= 0 {
return d.enqueueNow(ctx, job, parsed)
}
d.delayedWG.Add(1)
d.delayed.Add(1)
d.updateQueueMetrics(queueName, func(metrics *localQueueMetrics) {
metrics.Delayed++
})
go func() {
defer d.delayedWG.Done()
defer d.delayed.Add(-1)
defer d.updateQueueMetrics(queueName, func(metrics *localQueueMetrics) {
if metrics.Delayed > 0 {
metrics.Delayed--
}
})
timer := time.NewTimer(parsed.delay)
defer timer.Stop()
select {
case <-timer.C:
_ = d.enqueueNow(context.Background(), job, parsed)
case <-d.shutdownCh:
return
}
}()
return nil
}
func (d *localQueue) enqueueNow(ctx context.Context, job Job, parsed jobOptions) error {
queueName := normalizeQueueName(parsed.queueName)
if d.isPaused(queueName) {
return ErrQueuePaused
}
if _, ok := d.lookup(job.Type); !ok {
return fmt.Errorf("no handler registered for job type %q", job.Type)
}
if d.driver == DriverWorkerpool {
return d.enqueueAsync(ctx, job, parsed)
}
d.updateQueueMetrics(queueName, func(metrics *localQueueMetrics) {
metrics.Active++
})
err := d.runWithRetry(ctx, job, parsed)
d.updateQueueMetrics(queueName, func(metrics *localQueueMetrics) {
if metrics.Active > 0 {
metrics.Active--
}
if err == nil {
metrics.Processed++
return
}
metrics.Failed++
})
return err
}
func (d *localQueue) enqueueAsync(ctx context.Context, job Job, parsed jobOptions) error {
if d.shuttingDown.Load() && !allowEnqueueDuringShutdown(ctx) {
return ErrQueuerShuttingDown
}
if ctx == nil {
ctx = context.Background()
}
workQueue, err := d.workerQueueForEnqueue()
if err != nil {
return err
}
select {
case workQueue <- queuedJob{ctx: ctx, job: job, opts: parsed}:
d.enqueued.Add(1)
d.updateQueueMetrics(normalizeQueueName(parsed.queueName), func(metrics *localQueueMetrics) {
metrics.Pending++
})
return nil
case <-ctx.Done():
return ctx.Err()
}
}
func (d *localQueue) workerQueueForEnqueue() (chan queuedJob, error) {
d.queueMu.RLock()
workQueue := d.workQueue
d.queueMu.RUnlock()
if workQueue != nil {
return workQueue, nil
}
// Self-heal: if the in-memory worker queue is unexpectedly nil while the
// the queue runtime is active, rebuild workers so dispatch can continue.
d.queueMu.Lock()
defer d.queueMu.Unlock()
if d.workQueue != nil {
return d.workQueue, nil
}
if d.shuttingDown.Load() {
return nil, ErrWorkerpoolQueueNotInitialized
}
d.startMemoryWorkersLocked()
if d.workQueue == nil {
return nil, ErrWorkerpoolQueueNotInitialized
}
return d.workQueue, nil
}
func (d *localQueue) startMemoryWorkers() {
d.queueMu.Lock()
defer d.queueMu.Unlock()
d.startMemoryWorkersLocked()
}
func (d *localQueue) startMemoryWorkersLocked() {
if d.workQueue != nil {
return
}
workers := d.cfg.Workers
bufferSize := d.cfg.QueueCapacity
d.workQueue = make(chan queuedJob, bufferSize)
workQueue := d.workQueue
for i := 0; i < workers; i++ {
d.workerWG.Add(1)
go d.worker(workQueue)
}
}
func (d *localQueue) worker(workQueue <-chan queuedJob) {
defer d.workerWG.Done()
jobTimeout := d.cfg.DefaultJobTimeout
for job := range workQueue {
func() {
d.started.Add(1)
defer d.finished.Add(1)
queueName := normalizeQueueName(job.opts.queueName)
d.updateQueueMetrics(queueName, func(metrics *localQueueMetrics) {
if metrics.Pending > 0 {
metrics.Pending--
}
metrics.Active++
})
var runErr error
defer d.updateQueueMetrics(queueName, func(metrics *localQueueMetrics) {
if metrics.Active > 0 {
metrics.Active--
}
if runErr == nil {
metrics.Processed++
return
}
metrics.Failed++
})
workerCtx := context.WithValue(job.ctx, workerEnqueueKey, true)
if jobTimeout > 0 {
var cancel context.CancelFunc
workerCtx, cancel = context.WithTimeout(workerCtx, jobTimeout)
defer cancel()
}
func() {
defer func() {
if recovered := recover(); recovered != nil {
runErr = fmt.Errorf("panic: %v", recovered)
}
}()
runErr = d.runWithRetry(workerCtx, job.job, job.opts)
}()
}()
}
}
func (d *localQueue) run(ctx context.Context, job Job) error {
handler, ok := d.lookup(job.Type)
if !ok {
return fmt.Errorf("no handler registered for job type %q", job.Type)
}
return handler(ctx, job)
}
func (d *localQueue) runWithRetry(ctx context.Context, job Job, parsed jobOptions) error {
if ctx == nil {
ctx = context.Background()
}
if parsed.timeout != nil && *parsed.timeout > 0 {
var cancel context.CancelFunc
ctx, cancel = context.WithTimeout(ctx, *parsed.timeout)
defer cancel()
}
attempts := 1
if parsed.maxRetry != nil && *parsed.maxRetry > 0 {
attempts += *parsed.maxRetry
}
var lastErr error
jobForRun := job
if parsed.maxRetry != nil {
jobForRun = jobForRun.Retry(*parsed.maxRetry)
}
if parsed.queueName != "" {
jobForRun = jobForRun.OnQueue(parsed.queueName)
}
for attempt := 1; attempt <= attempts; attempt++ {
lastErr = d.run(ctx, jobForRun.withAttempt(attempt-1))
if lastErr == nil {
return nil
}
if attempt == attempts {
break
}
if parsed.backoff == nil || *parsed.backoff <= 0 {
continue
}
timer := time.NewTimer(*parsed.backoff)
select {
case <-timer.C:
case <-ctx.Done():
timer.Stop()
return ctx.Err()
}
}
return lastErr
}
func (d *localQueue) lookup(jobType string) (Handler, bool) {
d.mu.RLock()
handler, ok := d.handlers[jobType]
d.mu.RUnlock()
return handler, ok
}
func (d *localQueue) Pause(_ context.Context, queueName string) error {
d.mu.Lock()
d.pausedQueues[normalizeQueueName(queueName)] = true
d.mu.Unlock()
return nil
}
func (d *localQueue) Resume(_ context.Context, queueName string) error {
d.mu.Lock()
delete(d.pausedQueues, normalizeQueueName(queueName))
d.mu.Unlock()
return nil
}
func (d *localQueue) isPaused(queueName string) bool {
d.mu.RLock()
paused := d.pausedQueues[normalizeQueueName(queueName)]
d.mu.RUnlock()
return paused
}
func (d *localQueue) Stats(_ context.Context) (StatsSnapshot, error) {
metricsByQueue := d.snapshotQueueMetrics()
d.mu.RLock()
pausedQueues := make(map[string]bool, len(d.pausedQueues))
for queueName, paused := range d.pausedQueues {
pausedQueues[queueName] = paused
}
d.mu.RUnlock()
byQueue := make(map[string]QueueCounters, len(metricsByQueue))
throughputByQueue := make(map[string]QueueThroughput, len(metricsByQueue))
for queueName, metrics := range metricsByQueue {
counters := QueueCounters{
Pending: metrics.Pending + metrics.Delayed,
Active: metrics.Active,
Processed: metrics.Processed,
Failed: metrics.Failed,
Paused: boolToInt64(pausedQueues[queueName]),
}
byQueue[queueName] = counters
throughputByQueue[queueName] = QueueThroughput{}
delete(pausedQueues, queueName)
}
for queueName, paused := range pausedQueues {
byQueue[queueName] = QueueCounters{Paused: boolToInt64(paused)}
throughputByQueue[queueName] = QueueThroughput{}
}
if len(byQueue) == 0 {
byQueue["default"] = QueueCounters{}
throughputByQueue["default"] = QueueThroughput{}
}
return StatsSnapshot{
ByQueue: byQueue,
ThroughputByQueue: throughputByQueue,
}, nil
}
func (d *localQueue) History(ctx context.Context, queueName string, window QueueHistoryWindow) ([]QueueHistoryPoint, error) {
snapshot, err := d.Stats(ctx)
if err != nil {
return nil, err
}
points := TimelineHistoryFromSnapshot(snapshot, queueName, window)
if len(points) > 0 {
return points, nil
}
return SinglePointHistory(snapshot, queueName), nil
}
func (d *localQueue) claimUnique(job Job, queueName string, ttl time.Duration) bool {
now := time.Now()
key := queueName + ":" + job.Type + ":" + string(job.PayloadBytes())
d.mu.Lock()
defer d.mu.Unlock()
for candidate, expiresAt := range d.unique {
if expiresAt.Before(now) {
delete(d.unique, candidate)
}
}
if expiresAt, ok := d.unique[key]; ok && expiresAt.After(now) {
return false
}
d.unique[key] = now.Add(ttl)
return true
}
func (d *localQueue) updateQueueMetrics(queueName string, update func(metrics *localQueueMetrics)) {
if update == nil {
return
}
name := normalizeQueueName(queueName)
d.metricsMu.Lock()
metrics, ok := d.metrics[name]
if !ok {
metrics = &localQueueMetrics{}
d.metrics[name] = metrics
}
update(metrics)
d.metricsMu.Unlock()
}
func (d *localQueue) snapshotQueueMetrics() map[string]localQueueMetrics {
d.metricsMu.RLock()
defer d.metricsMu.RUnlock()
out := make(map[string]localQueueMetrics, len(d.metrics))
for queueName, metrics := range d.metrics {
if metrics == nil {
continue
}
out[queueName] = *metrics
}
return out
}
func boolToInt64(v bool) int64 {
if v {
return 1
}
return 0
}
func waitGroupWithContext(ctx context.Context, waitGroup *sync.WaitGroup) error {
done := make(chan struct{})
go func() {
waitGroup.Wait()
close(done)
}()
if ctx == nil {
<-done
return nil
}
select {
case <-done:
return nil
case <-ctx.Done():
return ctx.Err()
}
}
func allowEnqueueDuringShutdown(ctx context.Context) bool {
if ctx == nil {
return false
}
value := ctx.Value(workerEnqueueKey)
allowed, _ := value.(bool)
return allowed
}
func (d *localQueue) shutdownStats() string {
d.queueMu.RLock()
queued := 0
capacity := 0
if d.workQueue != nil {
queued = len(d.workQueue)
capacity = cap(d.workQueue)
}
d.queueMu.RUnlock()
started := d.started.Load()
finished := d.finished.Load()
inFlight := started - finished
return fmt.Sprintf(
"enqueued=%d started=%d finished=%d inflight=%d delayed_pending=%d queue_len=%d queue_cap=%d",
d.enqueued.Load(),
started,
finished,
inFlight,
d.delayed.Load(),
queued,
capacity,
)
}