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Access non-static game state #14

@ghost

Description

The game that I'm trying to get state out of stores state on a script mounted on a GameObject.

Is there any way to get this data? There are no static references to that GameObject, and there are no static instances of the state class.

I know that Cheat Engine has functionality to find instances of an object. Could that be implemented here? (I don't know much about Assemblies.)

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