Create a high level networking API for C64. This should have API:s for protocols like HTTP and (S)FTP rather than just sockets.
Look at the C64 OS API for inspiration.
However the idea is that when running in an emulator the entire API can be implemented inside the Emulator which would be the main design goal for this.
On real hardware processing can be offloaded to for example a Cartridge while in an emulator it would be offloaded to native code. For example SSH.NET for SSH/SFTP.
Create a high level networking API for C64. This should have API:s for protocols like HTTP and (S)FTP rather than just sockets.
Look at the C64 OS API for inspiration.
However the idea is that when running in an emulator the entire API can be implemented inside the Emulator which would be the main design goal for this.
On real hardware processing can be offloaded to for example a Cartridge while in an emulator it would be offloaded to native code. For example SSH.NET for SSH/SFTP.